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Old 09-30-2020, 10:57 AM   #181
TheWildWhelk TheWildWhelk is offline
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CDPR need to take staff that are working on the Enhanced edition of The Witcher 3 and get them all working on CP2077. No-one is going to be bothered one iota if TW3 get's delayed; If CDPR need to role this title back to February 2021, then so be it. We've waited long enough, a wait of a few more months won't do any harm.
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Old 09-30-2020, 11:10 AM   #182
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I want it Nov 19th!

But would rather have a smooth gaming experience, if that means waiting so be it
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Old 09-30-2020, 11:47 AM   #183
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Quote:
Originally Posted by Blu Lemmy View Post
Apparently the dev team are crunching hard to meet the Nov release date.....
I didn't hear about it yet. I'll have to search for some info.

Quote:
Originally Posted by Alhlan Ain Ajeeba View Post
Oh bs !!!
Since the 1st delay from april to september,I was calling it that theyre delaying this on purpoise, just so it could launch the same month as the new gen consoles. Mark my words,there is no crunch. No more delays,in fact I believe it was always destined for November.
The team said the game was mostly complete awhile ago, but that they were just polishing the game and fine tuning it at this point. That last step is important and takes time to find all the bugs, but hopefully they have enough play testers and programmers on staff to get the game finished by October, so it can get printed onto disc and digital for November 19th, 2020.

Sometimes, a developer will release a broken game that still has bugs, and then once it's printed on disc (as with EA's Mass Effect Andromeda, which cannot be completed off the disc version only due to a major bug preventing progress when trying to initiate a colony, at which point I had to update the game to get it to work), then they'll complete a patch to fix the problem after the fact.

But hopefully it doesn't boil down to that. This team of developers cares about quality so far. I imagine they're near the finish line and will have everything ready by launch but will still offer a day 1 patch for whatever reason.
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Old 09-30-2020, 12:31 PM   #184
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https://www.ign.com/articles/cyberpu...crunch-reports
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Old 09-30-2020, 03:02 PM   #185
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Quote:
Originally Posted by Blu Lemmy View Post
I want it Nov 19th!

But would rather have a smooth gaming experience, if that means waiting so be it
&&&&&& you’ll have it.

There will be crunch. Just like Ghost, Last of Us 2, Uncharted, God of War, Spider-Man etc, etc.
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Old 09-30-2020, 03:16 PM   #186
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To me, the idea of mandated and forced "Crunch" is disgusting. I like CDPR a LOT but this is BS. Just delay the game again a little bit and i'm sure most wouldn't have complained but it's like they're trying to push for it to launch with next gen consoles and current gen for maximum perceived sales.

The idea of "proper compensation" for hours worked etc. isn't even a consolation as it's a legal requirement, just as it is i believe not to have over 48hr weeks from Polish law, however i don't know if that includes the EU opt out thing some employers make employees sign.

"Hey, want to work here. Sign this to say you'll do 100 hour weeks if asked and are fine" is the BS companies pull on people not just in gaming but generally.

To me, i am sure Cyberpunk 2077 will be a great game but this really should be handled FAR better. They should be putting themselves into the light people are kinda seeing them in other areas by saying our employee welfare matters and we need to delay a little more.

It's even more bizarre when you think their tagline was "Coming when it's ready" on a trailer at the end to make people understand it was about quality and employee welfare. Doing a U Turn on that has disappointed me in them, and even though its an industry wide problem, i expected better.
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Old 09-30-2020, 03:20 PM   #187
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Yeah, I definitely prefer them delay it than do forced crunch even if they do compensate people fairly. That said, we don't know if it's even a big issue in terms of whether many employees are upset about it vs. wanting to push through and get it done and out for the lucrative holiday season given CDPR splits 10% of yearly profits across the team (per the IGN article).

If it gets delayed it both misses a lucrative holiday window and the profit sharing will be much lower this year since CDPR didn't have a big game come out. Get it out in November as planned they get a nice bonus this year from early sales AND next year as it continues to sell, more people buy after the next gen upgrade is out etc.
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Old 09-30-2020, 04:17 PM   #188
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Quote:
Originally Posted by Blu Lemmy View Post
smh, WHY have we decided to make this newsworthy? I can think of no other field where the amount of hours worked makes headlines. Who cares??
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Old 09-30-2020, 04:38 PM   #189
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Quote:
Originally Posted by dmaul1114 View Post
Yeah, I definitely prefer them delay it than do forced crunch even if they do compensate people fairly. That said, we don't know if it's even a big issue in terms of whether many employees are upset about it vs. wanting to push through and get it done and out for the lucrative holiday season given CDPR splits 10% of yearly profits across the team (per the IGN article).

If it gets delayed it both misses a lucrative holiday window and the profit sharing will be much lower this year since CDPR didn't have a big game come out. Get it out in November as planned they get a nice bonus this year from early sales AND next year as it continues to sell, more people buy after the next gen upgrade is out etc.
The problem potentially is how many employees may be forced to Crunch and let go before any bonuses are ever given potentially culling the pool of employees that should have got them and the new employees come in without being owed said money. I know that's cynical and you could argue that "Well, 10% still gets shared regardless" but then i direct all people to Gearbox and Borderlands 3 with how they stiffed the employees from their bonus AFTER they had essentially already worked for a cut salary on the assumption that the bonus would be given. Oh, that was disgusting.

Quote:
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smh, WHY have we decided to make this newsworthy? I can think of no other field where the amount of hours worked makes headlines. Who cares??
Because its a much more rampant issue in the games industry and this is the gaming section. You won't find it in Grocers Weekly

Without dedicated and talented staff willing to stay in the industry, you will end up with regurgitated cash grabs like Fifa 20,001 etc. and an Indy scene that's not as bolstered by all the creativity they could have. It's like a meat grinder and imo, just like you should care somebody didn't die to make the clothes you wear, you should care about the health of the people who made the entertainment you consume. Voting with your wallet works in many ways and we should petition positive changes to help everybody. Not just the fat cat CEOs wanting a Christmas bonus
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Old 09-30-2020, 09:34 PM   #190
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As much as I want the game ASAP, delaying it again wouldn't be that big of a deal since they are releasing it in the middle (or right around) other big releases, so I may not play this for a while anyways. It is obviously bad to force the crunch, but unfortunately it's nothing new and likely won't stop anytime soon. They know what they are getting into.
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Old 09-30-2020, 10:15 PM   #191
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Quote:
Originally Posted by NARMAK View Post
The problem potentially is how many employees may be forced to Crunch and let go before any bonuses are ever given potentially culling the pool of employees that should have got them and the new employees come in without being owed said money. I know that's cynical and you could argue that "Well, 10% still gets shared regardless" but then i direct all people to Gearbox and Borderlands 3 with how they stiffed the employees from their bonus AFTER they had essentially already worked for a cut salary on the assumption that the bonus would be given. Oh, that was disgusting.
Good points. I doubt CDPR is the type of company to do that though, plus Poland and the EU have better worker protection laws so hopefully that helps. Vs. the US where we have crappy ones and Gearbox being a crappy company. I love Borderlands, but Pitchford is a slimy as it gets for a game executive in terms of only caring about his own profit.
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Old 10-01-2020, 08:41 AM   #192
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Quote:
Originally Posted by Steelmaker View Post
smh, WHY have we decided to make this newsworthy? I can think of no other field where the amount of hours worked makes headlines. Who cares??
I thought we were all members on a gaming discussion board?


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Old 10-01-2020, 09:22 AM   #193
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Quote:
Originally Posted by Derb View Post
&&&&&& you’ll have it.

There will be crunch. Just like Ghost, Last of Us 2, Uncharted, God of War, Spider-Man etc, etc.
Yeah but CDPR isn’t a media darling, which in itself says a lot about the media

so expect the crunch reports to have a different tone than when ND do it
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Old 10-01-2020, 09:30 AM   #194
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Yeah but CDPR isn’t a media darling, which in itself says a lot about the media

so expect the crunch reports to have a different tone than when ND do it
With so much positively surrounding this game, it’s to-be-expected social media will try & dig up anything negative to shine that light onto CDPR.

Yes crunch is negative but it’s too common place in the industry for me to care. Delaying a game like this doesn’t equal less crunch. You are just setting the crunch time later.
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Old 10-01-2020, 09:30 AM   #195
Alhlan Ain Ajeeba Alhlan Ain Ajeeba is offline
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After last nights brand spanking new tv spot for Cyberpunk 2077, during the Nba finals,there is less than 0% chance of another delay. We are in the final stretch. Expect to hear the game has gone gold, sometime this month towards the end of the month.
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Old 10-01-2020, 11:58 AM   #196
Zivouhr Zivouhr is offline
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Badowski issued a statement in response to Bloomberg's reporting on Twitter. "These last 6 weeks are our final sprint on a project we've all spent much of our lives on. Something we care for deeply. The majority of the team understands that push," Badowski's statement reads.

Quote:
Originally Posted by Blu Lemmy View Post
Thanks.


------
Six weeks of forced overtime. I can think of many jobs (including my own) where 6 weeks of forced overtime is expected and goes far beyond just 6 weeks.

The biggest complaint I have with forced overtime is that while it pays nicely, it burns people out faster, resulting in potentially less concentration and productivity as it continues. The only life outside of work is going home to sleep. But if working from home, then it's actually a lot easier to deal with OT.

It would be great if they could train and hire more people in time, but as they said, it's crunch time and it's just one last effort before the worst is over with in only 6 weeks. The movie industry does this all the time too.

Last edited by Zivouhr; 10-01-2020 at 12:02 PM.
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Old 10-01-2020, 12:17 PM   #197
NARMAK NARMAK is offline
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It's all well and good saying you're paying people (the very legal requirement to bloody well do so!) and then act like that makes it more acceptable. What's pretty crappy here is a major company in the industry saying they've basically stood up against Crunching and then ended up forcing it on people. It's pretty ironic really and imo needs to be eliminated entirely from a legal perspective.

We all know when somebody's livelihood is in the hands of these companies, spin it how they want but that employee gets a mark against them and fosters a culture of resentment by colleagues who simply wanted to go but felt they couldn't and give the stink eye to those who stood their ground and said "I'd rather go home to my kids" etc.

The truth is, the reason companies do this is because they don't see humans. They see a commodity and that's why for all the time i've spent in a typical job, i never once felt valued. I simply was a cog in the money machine for the fat cats. That's why i want a chance to do my own thing and feel i work for my own value.
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Old 10-01-2020, 12:38 PM   #198
Zivouhr Zivouhr is offline
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November 19th, only 7 days after the PS5 is released.

Quote:
Originally Posted by NARMAK View Post
It's all well and good saying you're paying people (the very legal requirement to bloody well do so!) and then act like that makes it more acceptable. What's pretty crappy here is a major company in the industry saying they've basically stood up against Crunching and then ended up forcing it on people. It's pretty ironic really and imo needs to be eliminated entirely from a legal perspective.

We all know when somebody's livelihood is in the hands of these companies, spin it how they want but that employee gets a mark against them and fosters a culture of resentment by colleagues who simply wanted to go but felt they couldn't and give the stink eye to those who stood their ground and said "I'd rather go home to my kids" etc.

The truth is, the reason companies do this is because they don't see humans. They see a commodity and that's why for all the time i've spent in a typical job, i never once felt valued. I simply was a cog in the money machine for the fat cats. That's why i want a chance to do my own thing and feel i work for my own value.
That's cool you plan to work for yourself soon.

As you know, working for oneself is challenging, but allows you the freedom to set your own hours (which are usually a lot in the long run depending on the type of product/service being offered). The main downside to it would be having to deal with taxes, quarterly reports (depending), unreasonable or dishonest customers, and some other things.
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Old 10-01-2020, 02:23 PM   #199
NARMAK NARMAK is offline
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Quote:
Originally Posted by Zivouhr View Post
November 19th, only 7 days after the PS5 is released.


That's cool you plan to work for yourself soon.

As you know, working for oneself is challenging, but allows you the freedom to set your own hours (which are usually a lot in the long run depending on the type of product/service being offered). The main downside to it would be having to deal with taxes, quarterly reports (depending), unreasonable or dishonest customers, and some other things.
Well, it's releasing day and date with PS5 in Europe lol

Tbh, regarding working for oneself. I would like to think i'm prepared enough for that and to earn an equivalent to what you do working the hours you do for an employer isn't too different and with the UK if you work for yourself, there's actually more tax flexibility so you end up keeping more of your money. You feel all your work is building towards something you will benefit from and get the payout for at the end.
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Old 10-01-2020, 02:38 PM   #200
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Quote:
Originally Posted by Zivouhr View Post
November 19th, only 7 days after the PS5 is released.



That's cool you plan to work for yourself soon.

As you know, working for oneself is challenging, but allows you the freedom to set your own hours (which are usually a lot in the long run depending on the type of product/service being offered). The main downside to it would be having to deal with taxes, quarterly reports (depending), unreasonable or dishonest customers, and some other things.
That’s a big part of why I opted to get a PhD and then be a professor at a decent research university. I don’t have to mess with all that comes with being self employed, but have a ton of flexibility in how many hours I work, when and where I work them, what I research and teach etc. Other than a few meetings I rarely have to be somewhere at a time chosen by someone else, in-person teaching I have a lot of input on what days and times my classes are, my department chairs and Deans have all been very hands off etc.

All very low stress (at least after getting tenure), with decent pay on top of the freedom and flexibility. That was key for me. I don't deal that well with authority and being told what to do or rigid schedules.

Last edited by dmaul1114; 10-01-2020 at 03:01 PM.
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