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Old 06-17-2022, 02:48 PM   #1
R3P0 R3P0 is offline
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Default Final Fantasy VII Remake Part 3 PS5

Not much Info just that Part 3 will be the conclusion of Remake and Rebirth, Part 2 is due out 2023

Part 3 currently in production as of 25th Anniversary video on 6/16/2022

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Old 02-09-2024, 02:48 PM   #2
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First bit of Info from Remake Part 3

Looks like Airship traveling is not in Part 2

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The currently-unnamed third installment in the Final Fantasy 7 Remake saga will see the return of one of the original’s most popular elements: airship travel using Cid’s trusty vessel, the Highwind. Final Fantasy 7 Rebirth is set to finally launch later this month, and will pick up the story of Cloud Strife and company where 2020’s Final Fantasy 7 Remake left off. Square Enix has confirmed that these two games are part of a trilogy, and the third and final installment is reportedly already being written as of this writing.

Airships are a common recurrence in the Final Fantasy series, and Final Fantasy 7’s take on the trope remains one of the most fondly remembered in the franchise. Built by Final Fantasy 7 Rebirth party member Cid Highwind, the Highwind is first commandeered by Team AVALANCHE when Tifa and Barret are captured by Shinra. After the subsequent rescue mission, the Highwind serves as a speedy way to travel across the planet. In the original Final Fantasy 7, the Highwind allows players to backtrack through the game’s World Map, and can even be used to challenge the dreaded Ultimate Weapon boss.

Final Fantasy 7 Rebirth delivers its first demo as promised, re-introducing the players to Nibelheim. Here's how long the demo may last, and more.
Some eagle-eyed fans say that they spotted the Highwind in one of Final Fantasy 7 Rebirth’s trailers, but it might not be until the next installment that players will get to pilot the legendary airship for themselves. FF7 Rebirth creative director Tetsuya Nomura recently spoke with Famitsu (as translated by Twitter user aitaikimochi) to discuss some of the challenges of bringing the world of Final Fantasy 7 to life on modern hardware. One of the topics he discussed was how the size and quality of FF7 Rebirth’s world map could make implementing airship travel in the next installment difficult.

Sure enough, Final Fantasy 7 Rebirth will see Cloud and his allies journey through the larger world outside of Midgar’s borders, and a recent trailer from this month’s PlayStation State of Play livestream demonstrated how players will explore the planet’s many different regions. Early previews for FF7 Rebirth have commented on how much bigger the game is than its predecessor, and this is evident in the game’s massive file size.

There will be plenty to see and do in Final Fantasy 7 Rebirth, but it looks like players won’t get to fly around the planet in an airship until the next and final chapter in the series. This makes sense, as the Highwind wasn’t introduced as a mode of transport for the party in the original game until after their fateful trip to the Forgotten Capital, which serves as the ending point for Final Fantasy 7 Rebirth. Fans will have to wait and see how the ongoing Final Fantasy 7 Remake series implements airship travel in its finale.

Source: https://gamerant.com/final-fantasy-7...7qwIskel9_DJrs
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Old 02-09-2024, 03:46 PM   #3
Steelmaker Steelmaker is offline
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I'll be shocked if part 3 is a PS5 game. I would imagine it will be an early PS6 game. Perhaps it'll be cross-gen.
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Old 02-09-2024, 04:03 PM   #4
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I'll be shocked if part 3 is a PS5 game. I would imagine it will be an early PS6 game. Perhaps it'll be cross-gen.
I’m expecting it to be a final year PS5 release. Unless they turn it around in 3 years without the COVID issue and now already having the open world built out and it makes it into 2027.

Plus the obligatory PS6 upgrade trilogy.
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Old 02-09-2024, 05:09 PM   #5
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Originally Posted by Diesel View Post
I’m expecting it to be a final year PS5 release. Unless they turn it around in 3 years without the COVID issue and now already having the open world built out and it makes it into 2027.

Plus the obligatory PS6 upgrade trilogy.
Except is been in production since 6/6/2022, they originally announced 2023 as part 2 release, I imagine 2026 will be Part 3 as original release was 2025
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Old 02-09-2024, 05:18 PM   #6
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Whilst i love FF games. I can't say i felt utterly enthralled by FF7 Remake and that it left an impact on me say as playing FFX the first time, or heck, even kinda left me remembering it more like say FF15 (Btw, FF7 Remake IS the better game) but perhaps a part of that reason may have been because this story is now being expanded over 3 games and there's a long wait to play. I know movies have this happen to a degree to, but when you are doing a remake say rather than original IP, it makes it harder to keep that momentum.

I probably won't be playing at launch but hopefully the sequels come to PS+ Extra at some point. There's also Crisis Core i need to play.
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Old 02-09-2024, 05:40 PM   #7
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Originally Posted by R3P0 View Post
Except is been in production since 6/6/2022, they originally announced 2023 as part 2 release, I imagine 2026 will be Part 3 as original release was 2025
I’ll stick with 2027/2028 so that 2026 can maybe be a great surprise for me

Square also has rumored IX and X remakes penciled in for 2025 and 2026. I wouldn’t think they want to launch two in a year if those are real. Especially with their recent comments on their pipeline management.
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Old 02-09-2024, 08:16 PM   #8
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Originally Posted by Diesel View Post
I’ll stick with 2027/2028 so that 2026 can maybe be a great surprise for me

Square also has rumored IX and X remakes penciled in for 2025 and 2026. I wouldn’t think they want to launch two in a year if those are real. Especially with their recent comments on their pipeline management.
Whilst i absolutely adore FFX, there's already been a remaster done more recently last gen and there's other games like 8 and 9 which i could argue people have been angling for 5o be remade first.

The real reason, i want FFX on PS6 gen with even more games. OMG, can you imagine how much more epic the game world can be to actually line up with the AMAZING scope 9f those cinematics we had. Oh, the sliding down the massive rope things to get to the place where Yuna was. Sin being even more imposing and so on. Damn, i want them going all 9ut for FFX and if that means using the previous entries to plant their feet on game design and visuals, i'm fine with that. For er... Selfish reasons i guess
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Old 02-09-2024, 09:08 PM   #9
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Quote:
Originally Posted by NARMAK View Post
Whilst i absolutely adore FFX, there's already been a remaster done more recently last gen and there's other games like 8 and 9 which i could argue people have been angling for 5o be remade first.

The real reason, i want FFX on PS6 gen with even more games. OMG, can you imagine how much more epic the game world can be to actually line up with the AMAZING scope 9f those cinematics we had. Oh, the sliding down the massive rope things to get to the place where Yuna was. Sin being even more imposing and so on. Damn, i want them going all 9ut for FFX and if that means using the previous entries to plant their feet on game design and visuals, i'm fine with that. For er... Selfish reasons i guess
I recently replayed some parts of X and forgot how dated even the remaster looks and plays these days due to PS2 design limitations. Whether its PS5 or PS6, I’ll be there Day 1
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Old 02-09-2024, 10:01 PM   #10
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Originally Posted by Diesel View Post
I recently replayed some parts of X and forgot how dated even the remaster looks and plays these days due to PS2 design limitations. Whether its PS5 or PS6, I’ll be there Day 1
I mean, there's definitely an underlying problem with them being from the PS2 era. There's only so much you can do to pretty those polygons up without a remake but the remake hopefully taking all the lessons of the others could make for a breathtaking remake. There's actually not a massive amount even necessary to tweak on the core gameplay ideas. Just adding to them kinda like the FF7 entries have. Update the blitzball, add in more side games and even change the combat to match what we get with FF7. Above all, i want the characters to keep their core looks. I know Barrett got some stick for his design changing a bit more on the gun, but every character has got an amazing 3D overhaul true to their core imo. Hopefully they do the same for other remakes.

Man, FFX triggers so much nostalgia but i know if i tried to go back to play i would feel the dated nature of it now even in remaster form.
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Old 02-13-2024, 02:57 PM   #11
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Quote:
Originally Posted by NARMAK View Post
I mean, there's definitely an underlying problem with them being from the PS2 era. There's only so much you can do to pretty those polygons up without a remake but the remake hopefully taking all the lessons of the others could make for a breathtaking remake. There's actually not a massive amount even necessary to tweak on the core gameplay ideas. Just adding to them kinda like the FF7 entries have. Update the blitzball, add in more side games and even change the combat to match what we get with FF7. Above all, i want the characters to keep their core looks. I know Barrett got some stick for his design changing a bit more on the gun, but every character has got an amazing 3D overhaul true to their core imo. Hopefully they do the same for other remakes.

Man, FFX triggers so much nostalgia but i know if i tried to go back to play i would feel the dated nature of it now even in remaster form.
The design on Tifa would say otherwise lol Her assets were how shall we say reduced?
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Old 02-13-2024, 09:08 PM   #12
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Originally Posted by R3P0 View Post
The design on Tifa would say otherwise lol Her assets were how shall we say reduced?
In fairness, i think after playing the game, the decision was proportional

I actually really like the balance they went for because it felt like it still got that certain design choice across but not as "big" as some maybe have wanted but actually for me, i think it works. Less back pain for all involved making the game

Seriously though, i feel like those aggrieved it wasn't "accurate" to the original are a small enough cohort to probably find a "custom" version and er, slice of their own fan ideas on particular websites should they wish to.
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Old 02-13-2024, 09:10 PM   #13
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Quote:
Originally Posted by NARMAK View Post
In fairness, i think after playing the game, the decision was proportional

I actually really like the balance they went for because it felt like it still got that certain design choice across but not as "big" as some maybe have wanted but actually for me, i think it works. Less back pain for all involved making the game

Seriously though, i feel like those aggrieved it wasn't "accurate" to the original are a small enough cohort to probably find a "custom" version and er, slice of their own fan ideas on particular websites should they wish to.
They absolutely nailed the look of Tifa in Remake imo.
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Old 02-13-2024, 09:44 PM   #14
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They crushed the designs of all of the major characters in my opinion.
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Old 02-13-2024, 09:50 PM   #15
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Maybe it has been too long, but aren't all the characters the same design as Final Fantasy Advent Children? I thought the redesign happened around 20 years ago.
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Old 02-14-2024, 12:16 AM   #16
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I played the demo. Nice visuals, interesting story/characters.
As far as story along the idea of VII, it looks like it's on par.

As far as pure gameplay, hopefully the main game expands on what was presented in the game, as it was very basic gameplay. Remove the visuals, remove the character designs, and remove the story, and what is left? Very basic combat gameplay.

Walk along path, nice graphics, fight some monsters by rapid slashing, wait to dodge, slash till their energy is gone. Then Proceed to mini-boss. Cutscenes. Repeat. The combat is nice that it's real time, but not very dynamic or engaging IMO.

Nothing wrong with that, but in terms of gameplay, I'm not seeing much innovation or new ideas in 2024 for a series that started in the 1980s I think on NES, so hopefully the main game really opens it up. It looks like it could be fun for FFVII fans, and with the ability to ride creatures.

It could be a great game, but the demo doesn't show that off IMO.
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Old 02-14-2024, 04:16 PM   #17
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Quote:
Originally Posted by NARMAK View Post
In fairness, i think after playing the game, the decision was proportional

I actually really like the balance they went for because it felt like it still got that certain design choice across but not as "big" as some maybe have wanted but actually for me, i think it works. Less back pain for all involved making the game

Seriously though, i feel like those aggrieved it wasn't "accurate" to the original are a small enough cohort to probably find a "custom" version and er, slice of their own fan ideas on particular websites should they wish to.
I wasnt aggrieved i was just making fun of those who complained her bust was reduced lol
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Old 04-12-2024, 05:57 PM   #18
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FF7 Remake Part 3 main story has already been completed, and Nomura thinks they will perhaps start voice recording in the near future.

He remarks that Kitase proposed an idea to him about “something” very important to include, even though it wasn’t in the original game, and Nomura is pondering how to deliver. He thinks it will surely make people happy if they can do it well.

Kitase hopes to deliver an amazing product for Part 3 without having to sacrifice quality over time. He says the reason why FF7 Rebirth was such an efficient development period was because they retained the same staff as the previous installment, and Part 3 will also have the same team.

Kitase mentions FF7 Rebirth was actually done within 3 years since about one year was developing the DLC, and he hopes to be able to stick with that schedule for Part 3 too.
https://twitter.com/aitaikimochi/sta...73470882398372
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Old 04-12-2024, 11:40 PM   #19
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I'm curious what he means about working one year on the DLC. Did he mean Intergrade's Intermission or actual DLC for Rebirth?
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Old 04-13-2024, 12:16 AM   #20
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I'm curious what he means about working one year on the DLC. Did he mean Intergrade's Intermission or actual DLC for Rebirth?
Intermission.
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