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Old 06-20-2011, 02:00 AM   #1081
Icemage Icemage is offline
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Originally Posted by tarvis View Post
And I find it impossible to believe anyone would be friends with a mass murderer if they themselves weren't also morally bankrupt.
See, here's where you impose your value set on the story. Maybe it doesn't make sense for you, and that's fine, but within the context of the story, you have to recall that people are dying anyway - in large, large numbers. The Beast is burning a trail down the eastern seaboard of the US and leaving not much alive in its wake. Cole's approach isn't psychotic for the sake of sociopathy - he's ruthless, but never pointlessly so. Zeke isn't exactly a saint to begin with - remember he distrusts cops and authority in general - it actually surprised me to see him take the opposing viewpoint against Nix's first plan before you re-encounter Kuo. Kuo's a special agent and went outside the chain of command to pursue the First Sons, so she's not exactly perfect either.

If I have any objections to the storyline, it's the (heavy spoiler)
[Show spoiler]last minute change of heart between Kuo and Nix
, which I found a lot harder to swallow than any of the other storyline elements because it's so out of character in both cases.

Last edited by Icemage; 06-20-2011 at 02:03 AM.
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Old 06-20-2011, 02:21 AM   #1082
tarvis tarvis is offline
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Quote:
Originally Posted by Icemage View Post
If I have any objections to the storyline, it's the (heavy spoiler)
[Show spoiler]last minute change of heart between Kuo and Nix
, which I found a lot harder to swallow than any of the other storyline elements because it's so out of character in both cases.
[Show spoiler]Those decisions follow thematically and I believe it's the story that has it backwards. Unless I'm mistaken, you're still operating under the belief that the RFI will remove the plague and not the certainty. So Kuo's suggestion is based solely on utilitarianism. The RFI could actually result in the death of everyone, so it follows she would believe you should at least save those you can.

Nix's choice is based solely on her selfish desire for revenge. She doesn't care about the city or saving people. She only cares that The Beast killed her pets.
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Old 06-20-2011, 04:30 AM   #1083
Che Che is offline
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Anyone have any xp farming tips for after game completion I'm about 3500 short? That's a lot of mug stopping
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Old 06-20-2011, 04:49 AM   #1084
tarvis tarvis is offline
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You could create a simple and easy mission in the mission editor. Say, a large number of idle enemies in a small space with a bunch of linked explosives.
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Old 06-20-2011, 06:05 AM   #1085
Icemage Icemage is offline
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Anyone know who performs the last song as the credits are rolling? I really like it but the credits scroll by too fast for me to try to see who sings it.
Here you go. The song is "Fade Away" by The Black Heart Procession.


Quote:
Anyway, I love this game. In the first one I only played the good side and played a couple of missions on the evil. This time I completed both and really enjoyed playing both sides, plus getting all the powers at the end! That should be fun. I thought the ending to the evil side was much tougher than the good ending though. Hmm, just thought of something that might have made it easier if I had thought to try it.

I don't think I'll be able to get a platinum trophy in this one even though I've only got to get two more trophies. I really don't think I'd be able to complete it on hard.
I just completed my Good/Hard playthrough. Not really sure why people think Good is harder than Evil. You are a little short on damage until you unlock Cluster Grenade, but Frost Shield makes some missions much less annoying as a trade-off. Evil's rocket upgrades are better, but Good's lightning bolts are better. Seems like a fair trade to me.

Last edited by Icemage; 06-20-2011 at 06:10 AM.
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Old 06-20-2011, 07:07 AM   #1086
Denoku Denoku is offline
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I found the Good power ups more helpful on Hard. Ice Jump, Freeze Rockets and Ice Shield were all pretty useful. Having Ionic Drain would be nice when you're lowing on health but I did fine without it. Ionic Freeze works like a charm as well.
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Old 06-20-2011, 02:28 PM   #1087
Elandyll Elandyll is offline
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Wife just got me Infamous 2 for Father's day

Was hard to put down the controller last night, this game is even better than infamous 1, and I love the first one!

My only (very small) problem is the absence of a "walking" mode. The GFX and environments are superb, I wish I could just take it slow sometimes instead of being on perma-run mode.
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Old 06-20-2011, 05:54 PM   #1088
silversnake silversnake is online now
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Quote:
Originally Posted by Che View Post
Anyone have any xp farming tips for after game completion I'm about 3500 short? That's a lot of mug stopping
If you plan playing it again, they give you 15000 XP for beating it the second time.
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Old 06-20-2011, 05:57 PM   #1089
owa owa is offline
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Quote:
Originally Posted by Icemage View Post
Here you go. The song is "Fade Away" by The Black Heart Procession.
Thanks!!

Quote:
Originally Posted by Che View Post
Anyone have any xp farming tips for after game completion I'm about 3500 short? That's a lot of mug stopping
I've been playing the UGC. More variety and some give a pretty good amount of XP.

Quote:
Originally Posted by silversnake View Post
If you plan playing it again, they give you 15000 XP for beating it the second time.
Yeah, that helps tremendously. Even with that, I still had to do some UGC, muggings, etc. to buy the few items I didn't have enough XP for though. I just have one more power to purchase and I'll have everything. Guess I'll decide then whether to play it again on hard. I'm tempted to just to try to see the ending again. I thought both endings were really good and then with that song playing as the end/credits roll, it really adds to the impact.

Last edited by owa; 06-20-2011 at 06:06 PM.
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Old 06-20-2011, 07:10 PM   #1090
owa owa is offline
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BTW, the Infamous 2 album is available on the PSN store or iTunes. While I was mostly interested in the Fade Away song, I went ahead and purchased the full album.

Quote:
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Here you go. The song is "Fade Away" by The Black Heart Procession.
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Old 06-20-2011, 09:43 PM   #1091
Icemage Icemage is offline
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I'm not sure if anyone still needs a hand getting XP to buy powers, but I just uploaded a quick and dirty UGC level I called "Fish in a barrel".

It starts you off on the roof of a building near a street corner, and there's a bunch of 1HP militia walled in with concrete walls. Just use your favorite area attack and wipe them all out for lots and lots of takedown/multi-takedown/wounded kill XP with zero danger. I earned about 10K XP just testing it a handful of times, so I know it works.

P.S. Platinum acquired!
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Old 06-20-2011, 10:24 PM   #1092
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Quote:
Originally Posted by Icemage View Post
I'm not sure if anyone still needs a hand getting XP to buy powers, but I just uploaded a quick and dirty UGC level I called "Fish in a barrel".

It starts you off on the roof of a building near a street corner, and there's a bunch of 1HP militia walled in with concrete walls. Just use your favorite area attack and wipe them all out for lots and lots of takedown/multi-takedown/wounded kill XP with zero danger. I earned about 10K XP just testing it a handful of times, so I know it works.

P.S. Platinum acquired!
How do i search for that mission. Im a trophy away from my platinum
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Old 06-20-2011, 10:53 PM   #1093
owa owa is offline
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How do i search for that mission. Im a trophy away from my platinum
I think the only way you can do that is use the "newest" filter since the mission was just recently created. If there is a way to search for a specific mission, I'd like to know that also.
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Old 06-20-2011, 11:02 PM   #1094
tarvis tarvis is offline
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If you know a person's PSN ID, you can log into your own PSN account, view http://www.infamousthegame.com and add missions to your game queue. Unless there's been an update I haven't noticed, you cannot properly filter missions while playing Infamous. Even by friends, which is absurd.
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Old 06-21-2011, 01:00 AM   #1095
Icemage Icemage is offline
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Originally Posted by tarvis View Post
If you know a person's PSN ID, you can log into your own PSN account, view http://www.infamousthegame.com and add missions to your game queue. Unless there's been an update I haven't noticed, you cannot properly filter missions while playing Infamous. Even by friends, which is absurd.
Sounds about right. My PSN ID is Icemage_999, if anyone wants to look it up.
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Old 06-21-2011, 01:47 AM   #1096
tarvis tarvis is offline
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On second thought, I don't think you can search for PSN ID. That would make too much sense. You may have to sign in yourself, view your own profile, click the "By: (PSN ID)" link, and link that here.

I've already linked my own earlier in the thread, but as an example, http://www.infamousthegame.com/en_US...LfNnMgvalC9M0U
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Old 06-21-2011, 04:13 PM   #1097
denwack denwack is offline
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anyone heard of the stalker grenade power up? i heard that it was only available through the subway promo. wondering if anyone had an extra that they are willing to give away to me i have an extra lightning hook power up to trade for it
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Old 06-21-2011, 06:43 PM   #1098
owa owa is offline
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Well, I started the "hard" play-through last night choosing to play the good side. I'm hoping this game might be my first platinum since that's the only trophy I'm missing.

On that note, I'm not sure I'll be able to complete it on "hard" though and there's one thing I don't like about that difficulty. I kind of think of Cole as a super-hero but he's anything but that when playing on hard. It's way to easy to die and with all these powers, I think I'd rather have a gun and their RPG since the militia seems to do so well with those. I've about completed the first island but struggled at times and frequently have to retreat to spread out the enemies quite a bit and even then, it seems like I always need to be behind cover. Not to mention, I'm playing in grey-scale frequently because of the increased damage I seem to suffer in this mode. I think the second island and all the ice guys may keep me from being able to complete it on hard but maybe I'll get lucky (or improve my tactics enough to finish it).

To get where I'm coming from, I played both campaigns on "easy" initially and to me, that felt more "right" since Cole could withstand more and didn't need to hide behind cover as much. That is, I felt more like a bad-*ss. I played Infamouse 1 on "normal" and while I did okay for most of the game with that, a few of the boss type missions really gave me issues so I thought I'd go with easy this time.

One thing makes more sense though, on easy I could get through a lot of it just using some form of the blast, melee and occasional cover (except for the larger enemies) but on hard, I'm definitely using the other powers a lot. I rarely used the vortex or some of the like powers but it has come in handy on hard, as well as the grenades, definitely using them a lot more.
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Old 06-21-2011, 06:58 PM   #1099
fsavoie fsavoie is offline
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Quote:
Originally Posted by owa View Post
Well, I started the "hard" play-through last night choosing to play the good side. I'm hoping this game might be my first platinum since that's the only trophy I'm missing.

On that note, I'm not sure I'll be able to complete it on "hard" though and there's one thing I don't like about that difficulty. I kind of think of Cole as a super-hero but he's anything but that when playing on hard. It's way to easy to die and with all these powers, I think I'd rather have a gun and their RPG since the militia seems to do so well with those. I've about completed the first island but struggled at times and frequently have to retreat to spread out the enemies quite a bit and even then, it seems like I always need to be behind cover. Not to mention, I'm playing in grey-scale frequently because of the increased damage I seem to suffer in this mode. I think the second island and all the ice guys may keep me from being able to complete it on hard but maybe I'll get lucky (or improve my tactics enough to finish it).

To get where I'm coming from, I played both campaigns on "easy" initially and to me, that felt more "right" since Cole could withstand more and didn't need to hide behind cover as much. That is, I felt more like a bad-*ss. I played Infamouse 1 on "normal" and while I did okay for most of the game with that, a few of the boss type missions really gave me issues so I thought I'd go with easy this time.

One thing makes more sense though, on easy I could get through a lot of it just using some form of the blast, melee and occasional cover (except for the larger enemies) but on hard, I'm definitely using the other powers a lot. I rarely used the vortex or some of the like powers but it has come in handy on hard, as well as the grenades, definitely using them a lot more.
I've just finished my first playthrought on hard on good side and never really used cover. When there is a lot of grenade, I use the "evade" and for the rocket just redirect it into them. For the black and white screen, just drain a bit of electricity and it goes away quite fast.
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Old 06-21-2011, 07:10 PM   #1100
Icemage Icemage is offline
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Quote:
Originally Posted by owa View Post
Well, I started the "hard" play-through last night choosing to play the good side. I'm hoping this game might be my first platinum since that's the only trophy I'm missing.

On that note, I'm not sure I'll be able to complete it on "hard" though and there's one thing I don't like about that difficulty. I kind of think of Cole as a super-hero but he's anything but that when playing on hard. It's way to easy to die and with all these powers, I think I'd rather have a gun and their RPG since the militia seems to do so well with those. I've about completed the first island but struggled at times and frequently have to retreat to spread out the enemies quite a bit and even then, it seems like I always need to be behind cover. Not to mention, I'm playing in grey-scale frequently because of the increased damage I seem to suffer in this mode. I think the second island and all the ice guys may keep me from being able to complete it on hard but maybe I'll get lucky (or improve my tactics enough to finish it).

To get where I'm coming from, I played both campaigns on "easy" initially and to me, that felt more "right" since Cole could withstand more and didn't need to hide behind cover as much. That is, I felt more like a bad-*ss. I played Infamouse 1 on "normal" and while I did okay for most of the game with that, a few of the boss type missions really gave me issues so I thought I'd go with easy this time.

One thing makes more sense though, on easy I could get through a lot of it just using some form of the blast, melee and occasional cover (except for the larger enemies) but on hard, I'm definitely using the other powers a lot. I rarely used the vortex or some of the like powers but it has come in handy on hard, as well as the grenades, definitely using them a lot more.
Grenades will be a primary method of offense for you on Hard/Good. You don't get rockets until late in the game, and the Good karma rockets don't improve at the same speed as the evil ones do.

Prioritize getting the most useful powers as soon as possible, at the expense of other powers and upgrades. Remember that you're earning a LOT less XP (about 1/3 less) for everything you do, so you have to make some hard choices regarding what's essential, unless you're willing to grind a lot of XP by wandering around doing nothing.

Also, take as many opportunities as you can to earn karma with side missions, and make sure to Arc Restrain enemies as you go for extra XP and karma. Getting the energy-recharge on Bolt Stream makes life a lot easier.

Powers that served me well:

Artillery Bolt -> Bolt Stream
Upgrading your basic lightning is a huge priority for Good path, because you don't get the splash-shock effect that the Evil side gets. Bolt Stream is a wonderful long range spray-and-pray tool that can keep small clusters of enemies at bay without draining your energy cores.

Sticky Grenade -> Cluster Grenade
I found Ice Grenade to be largely a waste of time. Sticky Grenade did just as much damage and was easier to hit with since you could get bounce-sticks from walls or even the ground. Cluster Grenade is your go-do damage dealer towards the end of the game, and is by far your most efficient attack.

Alpha Blast -> Graviton Blast
Learn to love blasting guys off of rooftops and other high places. On Hard, you earn very little XP, but blasting guys off a rooftop with any blast power and killing them earns you a Takedown(+3), Enviro Kill (+7), and Watch Your Step (+11) for 21 points where you would normally only earn 3. Those extra points add up fast. Blasting away rockets and those annoying green heat-seeking missiles that Ravagers and some bosses use is crucial as well, so don't forget about this power.

The rocket powers weren't really anything to write home about, except for the Hellfire Rockets you get at the end. Even so, I don't really recommend upgrading any of the rockets until you have nothing else to spend points on.

The only enemies you really have to watch out for on Hard (in my opinion) are Hive Lords and Titans.

Hive Lords are best dealt with from range. Run away and stay on rooftops or other high places behind cover if at all possible. Otherwise they tend to spawn those irritating Spikers which are deadly on Hard because of how many spawn at a time. Cluster grenades can thin them out, but it's more trouble than its worth. Pick off Hive Lords with well-timed grenades, and remember to continuously backflip away from them (L-stick + ) when they charge you.

Titans are VERY annoying on Hard. If you leave them alone for more than a few moments below about 30%, they heal themselves back to 30%. So whittle them down with grenades (takes a LOT, each grenade only does a sliver of damage, and rockets aren't much better and cost more). Then find a couple of decent power sources to make a stand and blast away.

Last edited by Icemage; 06-21-2011 at 07:13 PM.
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