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Old 02-23-2008, 05:37 AM   #16
WickyWoo WickyWoo is offline
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May 2007
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Quote:
Also, disk space _DOES_ matter. Big time. I'm not sure why people argue differently. It's almost hypocritical for some to argue it while at that same time pushing a 'advantage' of Blu-ray as being 'more space' over HDDVD. When talking ultra high res textures and large scale gaming environments (worlds) space IS key. Particularly when you are discussing the future direction games are taking towards environments that evolve and encompass greater diversity (i.e. a game taking place on land, in water, in space, in snow, in mechs, etc., all in one title). 8.4gb or whatever the current max is for the 360 on DVD's (it's less than total DVD capacity, i know that) simply will not cut it within the next year even
Sorry guys, PC games right now, the biggest and largest are hitting 12GB, and that's for something like Medieval Total War with it's gigantic range of environments and textures (and not a game you're likely to see on a console any time soon). Virtually all of these games fit on one DVD, and they're capable of running well over 1080p resolutions for those nutbars with 3 grand to blow on a monitor. The question is not about "greater diversity of environments", it's about how much of those environments can actually be shown at any one time? And more importantly: How much time does the team have to actually FINISH said environments before ship date? 95% of games barely scratch the 5GB mark with their actual game data, and those that do go over on consoles (especially with PS3) are often filling that disc with duplicate assets to speed up loading without an install (ex-resistance). And there's still nothing stopping an "insert disc 2". Just because 30GB isn't enough for top quality movies, doesn't mean that 8GB isn't enough for 90%+ of games, especially at the levels the current consoles can handle.

Microsoft will stop their asinine limitations on Live downloads and hard drive installs as soon as it begins to negatively affect them. Since 90%+ of the 360 installed base has a hard drive, if something like a GTA wanted it, they'd get it.

Quote:
they need to quit with the 5gig download to my hard drive. I got a 60gig PS3 and over half of it is taken up. Give me the option of download or not. I dont sell my games so i dont plan of deleting stuff off of the hard drive when i finish a game.
The BD-ROM is too slow to access the assets in a timely manner, by installing to the hard drive you're getting the fastest and best play possible. If you're finding the installs too much, then you should buy a bigger drive.

Quote:
Both systems are pretty much equally powerful, when it coms down to raw hardware?

Please explain to me why we see PS3 games that have better graphics than the Xbox 360 games and developers are supposedly only using 2 SPUs.
I believe you'll have to cite me some specifics there so I know what you're referring to. As far as the "only using 2 SPUs", do a search under my name for "strapping teenagers", and you'll find a pretty good analogy

Quote:
Without the answer to the variables we will never know, because size of disc does not give us these answers to these variables.
And how much of it is game, and how much is simply 1080p pre-rendered video
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