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#201 | |
Blu-ray Samurai
Sep 2007
Vegas Baby, Vegas
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Too difficult for them? I guess Socom kind of lends itself to that, but a helicopter or car or something might work. No vehicles is kind of limiting and takes away some strategy/skill. |
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#202 |
Blu-ray Samurai
Feb 2007
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#203 | ||
Super Moderator
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Good stuff.
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#204 | |
Blu-ray Samurai
Sep 2007
Vegas Baby, Vegas
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I wish Warhawk let you sprint, lie down, roll, etc. Of course, there are no vehicles I guess, so it's a tradeoff. Does Socom have auto-aiming? I hate this in Warhawk. Totally removes skill. The game is nothing more than who started firing first. |
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#205 | |
Blu-ray Samurai
Feb 2007
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![]() Leave the vehicles in Warhawk, they only ruined the Socom game play with them...hell, I would rather see 8vs8 than 16vs16. 8vs8 was more team/clan/friends oriented, when Socom3 released with the large maps to handle the vehicles and 16vs16 that team work was gone. Sure you had a few working together, but there was always those who just did their own thing and didn't give a ratsazz about anything else but their own stats... |
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#206 |
Super Moderator
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SOCOM: Confrontation X-Play Preview
edit: SOCOM: Weekly Wrap-Up Also added some of the recent screenshots to the first post. ![]() |
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#207 | |
Super Moderator
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IGN - SOCOM: Confrontation Declassified
Slant Six brings us up to speed on the series' PlayStation 3 premiere Quote:
Last edited by Shin-Ra; 05-15-2008 at 03:03 AM. |
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#209 | |
Senior Member
May 2007
Calgary, Alberta, Canada
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Your assertion that 8vs8 is more team oriented is wrong. With fewer players to manage, it's easier to cover for the selfish or stupid players that want to do their own thing, or try to get all the kills. 16vs16 you needed teamwork and communication more than ever. Even a couple of selfish jackasses that would get owned early in a map could make a huge difference in the outcome of the round. |
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#210 |
Power Member
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Zipper's new SOCOM game needs to have co-op(not sure if the other ones had it or not, havent played SOCOM since the 1st.) On that note, I am looking forward to Confrontation. September can not come soon enough. Then again, I guess Metal Gear will be able to hold me over until then
![]() I don't think we will see SOCOM 4 this year since this one is coming out in Sept. I suspect that Zipper's game will be a Fall 09 release. |
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#211 | |
Senior Member
May 2007
Calgary, Alberta, Canada
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#214 |
Senior Member
May 2007
Calgary, Alberta, Canada
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Not necessarily. Ask any of the members here how they got on with 5 maps for Warhawk before the first expansion came out. Don't forget that each map also has all of the different game modes, which can completely alter the way a map is played. Control Points, Suppression, Escort, Extraction, Demolition, Breach... and I believe there's a new Suppression mode available. Of course, as someone mentioned earlier, Convoy will not be included.
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#215 | |
Power Member
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#217 |
Senior Member
May 2007
Calgary, Alberta, Canada
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#218 |
Senior Member
Mar 2008
Ontario, Canada
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I played SOCOM 1 and 2 in a great clan with great support. We reached very high in the individual rankings set up by the SOCOM forums and did great in tournaments. I absolutely LOVED them to death.
When SOCOM 3 came out it all ended. SOCOM is a tactical shooter, not a war. I think the few people here defending S3 and vehicles need to understand that the game was ALWAYS meant to be a strategic tactical game and the vehicles brought in a brutish, straight forward quality that many, many people didn't like. The game is meant to be quiet with it's firefight moments. God I can't wait for confrontation.. |
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#219 | |
Power Member
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#220 |
Active Member
Aug 2007
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agreed ...socom 1 and 2...so much fun
then they ripped the game up and changed it to something that didnt feel right i hope this isnt socom CA 4 btw [LiQ] still > all |
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thread | Forum | Thread Starter | Replies | Last Post |
Socom Confrontation Beta! | PS3 | Bizdady | 18 | 08-11-2008 04:56 AM |
Socom Confrontation | PS3 | DezNutz | 4 | 06-12-2008 08:49 PM |
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