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Marvel vs. Capcom Fighting Collection: Arcade Classics (PS4)
$19.93
 
Dragon Age: Inquisition (PS4)
$37.55
 
Armored Core VI: Fires of Rubicon (PS4)
$20.00
 
SpongeBob SquarePants The Cosmic Shake BFF Edition (PS4)
$110.51
 
WWE 2K25 (PS4)
$33.00
 
Teenage Mutant Ninja Turtles: Shredder's Revenge (PS4)
$24.00
 
Nick Jr. Party Adventure (PS4)
$9.99
 
Halloween and Ash vs Evil Dead RetroRealms Double Feature (PS4)
$21.31
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Sniper Elite: Resistance (PS4)
$49.99
 
Granblue Fantasy: Versus (PS4)
$28.43
 
TopSpin 2K25 (PS4)
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Atomfall (PS4)
$49.99
 
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Old 04-15-2014, 11:03 AM   #11
Wraithform Wraithform is offline
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Aug 2009
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Quote:
Originally Posted by R3P0 View Post
Wraith I used a parser, trust me it sucked having to kick people because your trying to do X content and they are to undergreared or don't know their rotations, or they simply cant memorize a pattern and are looking for carries. I mean for god sakes how hard its it to dodge a line on the ground or stand in a straight line behind a monster? FOr some it was apparently very hard. So yes on M-W I had that elitist attitude, but once i finished I tried to help ppl, they either got it or they didnt.
R3P0 - I can appreciate that - and trust me, I played EverQuest since 1999 so I understand the value of a good DPS parse and knowing content strats.

I think the disparity in the game comes in with PC vs. PSx players. While I freely admit, I haven't played FF XIV on a PC, I think playing on a PSx grouped with players leveraging a PC, causes issues.

There was some content in the end game that I fully understood the content, but just couldn't "keep up" with the rest of the group. I was always in the "right spot" a few seconds too late or my macros weren't producing sufficient enough DPS (SMN main).

IDK - for me, if it was F2P, I'd still be in. If I have to pay to have my balls broken, I may as well get married
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