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![]() Quote:
The thing people remember most about the games (minus homecoming) is the sense of isolation and despair it creates. The first film replicates this faithfully (albeit not as fleshed out as the games due to time constraints), and one thing it does better then the games is the 'cult'. Revelations barely has any scene without 'Heather' interacting with someone, nor does it have any unique twists such as Rose running past her husband when she is in Silent Hill and he is in 'our world' and he can fell/smell her. I do wonder how many of the problems where caused by a very limited budget (the scenes in the darkness just where not as well realized as in the original film, nor where the monsters [in particular the big bad]) and what seems to have been a very rushed schedule. It makes me sad that this game adaption series ended this way. It isn't like The Descent where their really was no where left to go, their was plenty of things one could have done. Basset simply managed to completely botch the story. Still dat 3d (minus the look at me pop outs). They could have even taking cues from Silent Hill 4, [Show spoiler] .
Last edited by Suntory_Times; 09-17-2014 at 01:49 PM. |
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