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![]() Did you know that Blu-ray.com also is available for United Kingdom? Simply select the ![]() |
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#22 | |
Blu-ray Samurai
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![]() Please explain to me why we see PS3 games that have better graphics than the Xbox 360 games and developers are supposedly only using 2 SPUs. |
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#24 | |
Blu-ray Ninja
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Engine weight, and main game files Weight of Reused sound assets, Weight of Reused texture assets, Weight of Reused level assets, Weight of Reused animations, Weight of Reused characters models + textures, Weight of Reused character animations, + the weight of additional new content. Without the answer to the variables we will never know, because size of disc does not give us these answers to these variables. |
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#25 |
Blu-ray Ninja
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#26 |
Senior Member
Oct 2007
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i personally dont have a problem with back tracking....but other people seem to think its a sin! game reviewers dock points for back tracking. i think thats just ridiculous.
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#27 |
Super Moderator
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Depends what sort of backtracking we're talking about.
Resident Evil 4 - you backtrack to get to new areas. The excitement for the new environments ahead makes backtracking worthwhile. Devil May Cry 4 - you don't backtrack at all (pretty much) then half way through the game it presents you with level after level of the same environments again. In both examples there's plenty of changes mixed into the revisited areas to make them more interesting on return visits *but it's not enough in DMC4 to make level after level of what you've already seen very exciting.* *IMO of course. ![]() |
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#28 |
Senior Member
Oct 2007
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honestly...with the intense fighting and bad @$$ dante to play with...i really didnt care where the fight took place. even if it is back tracking. the gameplay is what matters in dmc4. BUT it should be the exception not the rule
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#29 |
Blu-ray Samurai
Sep 2007
Arkansas
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they need to quit with the 5gig download to my hard drive. I got a 60gig PS3 and over half of it is taken up. Give me the option of download or not. I dont sell my games so i dont plan of deleting stuff off of the hard drive when i finish a game.
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#30 | ||||
Blu-ray Champion
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Microsoft will stop their asinine limitations on Live downloads and hard drive installs as soon as it begins to negatively affect them. Since 90%+ of the 360 installed base has a hard drive, if something like a GTA wanted it, they'd get it. Quote:
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#31 |
Junior Member
Feb 2008
Singapore
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Capcom used to be my favourite company till they:
1. Force ps3 users on a mandatory installation on practically all their games. 2. Makes practically all their games multiplatform resulting in a gimped down version of a -could be better- game like dmc4. 3. Remove monster hunter 3 from the ps3 list and make it on the inferior wii instead for more cash. Unless they can redeem themselves by releasing mh3 on the ps3, stop forcing us to install and giving better time and quality on ps3 games, I'll not support them. |
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#32 | |
Senior Member
Nov 2007
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1)not regurgitated ~50% of the game 2)not regurgitated almost all of the game's chores 2+ times 3)kept the game going forward and let you continue as Nero, who was a hell of a lot more fun to play than Dante. Upon playing the game start-to-finish 2 times now, it seems like they threw all of their gusto behind a mound of slick cutscenes, and then set the actual gameplay on autopilot. For those reasons, Ninja Gaiden Sigma >>>> Devil May Cry 4. *IMO of course ![]() On that note, I hope Ninja Gaiden II eventually gets a port to the PS3. I REALLY want that game. To date, it is the only title that has ever made me envious of 360 owners. I doubt Sigma's sales figures are going to convince them any time soon, however. |
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#33 |
Blu-ray Guru
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Strange that the service with more paid backing has more bandwidth restrictions on it.
Nice to know they upped the limit. But that said, umm, I'm pretty sure SI was over that 150mb size, and I thought it was available via digital distribution on Live. Might be more a case of a title not being an "Arcade" title and an actual expansion though. |
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#34 | |
Blu-ray Guru
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The advantage, really comes, from stuff like being able to put more pre-rendered content, such as FMVs and voice on it. With I believe most of the current 'real world benefit' coming from voice [and thus possibly reducing the number of presses for different localizations]. However, I must ask, how large is Lost Odyssey? ![]() ![]() |
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#35 | |
Blu-ray Ninja
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I told him there were too many unanswered variables to do such a rundown, and it would be pointless. Pre-rendered video generally weighs more anyway over real level, video is always heavy in size, it can be compressed but you risk turning into a pixelated mess like many psone and ps2 games did including alot of high budget pc games. |
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#36 | |
Power Member
Jan 2007
GROVEPORT ,OHIO
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* PC with 1 GHz equivalent or higher processor * 256 MB of system RAM for Windows XP SP2 / 512 MB Vista * 14 GB available hard disk space * DVD-ROM drive * 32 MB DirectX 9 compatible video card required * Sound card, speakers or headphones required for audio * Microsoft Mouse or compatible pointing device * 56.6 Kbps or better modem for online play http://www.microsoft.com/games/pc/flightsimulatorx.aspx and one more: Vanguard: Saga of Heroes Download Minimum System Requirements * Windows® 2000/XP * 100% DirectX 9.0c compatible computer * 100% DirectX compatible keyboard or input device * Processor 2.4 GHz Intel processor or 2400+ or higher model AMD processor * 512 MB RAM * Vertex and Pixel shader 2.0 compatible hardware with 128MB of texture memory * 100%DirectX compatible sound card * 56K + Internet Connection * 20 Gigabytes Hard Drive Space http://www.direct2drive.com/6/2375/p...eroes-Download games for PC's are already passing 12 GB |
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#37 |
Blu-ray Knight
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This really depends on the type of game.
Take Burnout: Paradise. If the entire city was larger than a disc (I know it's not, I'm just talking example), and in order to go from the east half to the west half or vice versa you had to change discs, that's completely unacceptable. Basically, disc changing is fine for more linear games, unacceptable for sandbox games. |
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#38 | |
Active Member
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#39 | |
Power Member
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I don't mean to suggest that the disc space question is a non-issue, but PS3 owners may be inclined to shrug it off because they already have the new technology for games, so they don't have to worry about the limited longevity of DVD. |
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