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Old 11-07-2008, 11:10 PM   #21
xtop xtop is offline
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Quote:
Originally Posted by Maxpower1987 View Post
PS2 was pretty bad in the middle when there were a lot of hardcore users, once the casuals joined it was better as the hardcore moved onto PSP and Xbox 360 in 2004/5.

Only in Japan is the PSP supported, how many western devs are making games for it. Even Ready at Dawn gave up and they are pretty much second party to Sony...
i gotta say sony has made it pretty easy to hack some of their consoles. i mean, all i did was buy a dvd to be able to install my games on the ps2's hard drive loading games from the hard drive ftw
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Old 11-07-2008, 11:26 PM   #22
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Quote:
Originally Posted by Maxpower1987 View Post
Only in Japan is the PSP supported, how many western devs are making games for it. Even Ready at Dawn gave up and they are pretty much second party to Sony...
It was perception then. Since 91% of my game collection is either Japanese or part-Japanese in origin, it didn't seem like a drop to me. Such is the difference between my gaming needs versus a business view of the bigger picture.
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Old 11-07-2008, 11:58 PM   #23
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I don't see the piracy effecting game sales so it's not as big as made out to be...

I have yet to meet one co-worker, ex-classmate, and other people I game with at "Live Parties" that have either a hacked console or pirated game... Why risk a permanent ban? Makes no sense...

Doesn't matter if people pirate since you won't find them on Live (unless they're stupid)... If all they pirate for is the SP, it's their loss.. MP is where it's at..
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Old 11-08-2008, 12:14 PM   #24
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Originally Posted by sssick View Post
There are plenty of games that are worth hacking a PS3, don't kid yourself.

I'm sure it has nothing to do with needing a BD burner and blank media costing $20 a pop.
Blu-ray burners can be had for under 250 and the blanks are less then 5 bucks each. But no one wants a hacked PS3 to play only copied games. Theres still very little reason to hack the ps3. You could borrow a PS3 and go through the majority of the PS3 exclusives in a few weeks and never look back. Its sad, but its reality. Im a sony fan through and through, i even own EVERY PSN game in existence, but that doesn't mean i have goggles on to see things differently then they are.

Quote:
Originally Posted by mikejet View Post
PS2 wasn't as bad as PS1 or Xbox original. Here's my reasoning:

When the PS1 was out, everyone had CD burners but not DVD burners. So when the PS2 came out, majority of people didn't have broadband yet so it was hard to d/l and DVD burners were still somewhat expensive.

By the time the Xbox came out, DVD burner prices were dropping and broadband became more prevalent. Then the soft mod came out and all hell broke loose.

Blu-ray burners and their file sizes are so large that it isn't worth it to pirate them. An image file for a BD movie is like 25GB. That takes forever to d/l compared to a regular DVD image at 4.7 or 8gb max.

That's my reasoning why.
PS2 pirating was RAMPANT. Much worse then PS1 in fact. PS1 you needed a chip. With the PS2, you could use a swap method, and ontop of that, you could pop in a hard drive and store PS2 games on the hard drive, and load them off of there, WITHOUT the need for a chip. Xbox1 needed a chip for a long time, but they were solderless and easy to install. Then of course the software exploits came out that eliminated the need for a chip altogether.

In fact, right now, you can buy a special memory card for the PS2, and use that to boot up copies and games copied to the hard drive. Again, the PS3 isnt pirated because it is not the dominate console this gen and hardly a large library of top titles to pirate. You can go without and be fine. Heck, most people who pirated 360 games planned on buying a PS3 for Final Fantasy 13, but thanks to the microsoft moneyhatting, they dont even need a PS3 anymore. Just more blank discs.

Quote:
Originally Posted by Maxpower1987 View Post
Don't be surprised if Sony add .mkv support in the future, they added DivX and XviD, and those are pirate formats.

With their numerous firmware updates Sony have removed many legitimate reasons for people to bust the system open.

Giving the homebrew people Linux to play around on was the best thing they ever did, pirates by and large aren't very good hackers, homebrew people are. As long as they continue to have a Linux working environment for their homebrew efforts their is no legitimate reason to hack the PS3, and it should, in theory, remain unhacked. Although we all know theory and reality are two different things.
Yes, sony did a good job allowing linux day 1. That took a lot of steam out of hacking the PS3. If they add MKV support, then they would pretty much have a great setup going and really, most hackers would never even bother hacking the ps3. That and of course, the lack of exclusives.

Quote:
Originally Posted by Maxpower1987 View Post
PS2 was pretty bad in the middle when there were a lot of hardcore users, once the casuals joined it was better as the hardcore moved onto PSP and Xbox 360 in 2004/5.

Only in Japan is the PSP supported, how many western devs are making games for it. Even Ready at Dawn gave up and they are pretty much second party to Sony...
Sony keeps saying 2009 is the year of the PSP and that a lot of publishers are making games for it again. I hope theres a lot in store cause i love my PSP.
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Old 11-08-2008, 12:47 PM   #25
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Warezing much Max?

1. Linux was definitely very smart to add.
2. With DivX and XviD, adding Matroska doesn't seem too far fetched.
3. The best way imho to stop piracy, is to 1: make the games as large as possible, in this case close to 50GB and thus a hassle to download. This tactic has been used before by game developers and crackers then used to strip the games from unnecessary data, to make it smaller and faster to download. However, it's a different environment today and I'm pretty sure this wouldn't happen. This tactic won't work forever of course... so a better solutions is 2: make the game so good in multiplayer mode (or other online features), that people want to play it online and thus requiring a valid key. I'm sure Blizzard realized this a long time ago and while I don't know how much they make, it has to be a lot

Last edited by iceman; 11-08-2008 at 12:49 PM.
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Old 11-08-2008, 04:00 PM   #26
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Quote:
Originally Posted by iceman View Post
Warezing much Max?

1. Linux was definitely very smart to add.
2. With DivX and XviD, adding Matroska doesn't seem too far fetched.
3. The best way imho to stop piracy, is to 1: make the games as large as possible, in this case close to 50GB and thus a hassle to download. This tactic has been used before by game developers and crackers then used to strip the games from unnecessary data, to make it smaller and faster to download. However, it's a different environment today and I'm pretty sure this wouldn't happen. This tactic won't work forever of course... so a better solutions is 2: make the game so good in multiplayer mode (or other online features), that people want to play it online and thus requiring a valid key. I'm sure Blizzard realized this a long time ago and while I don't know how much they make, it has to be a lot
Haha, no. We do an annual report for media companies on piracy levels around the world on different forms of digital media. It was just on my mind so I made a subject about the worst affected media.

For what it's worth, Blu-ray piracy stands at 14% in Europe, 3% in the USA and nil in Japan.

It is pretty low by anyone's standards, especially since DVD is estimated at 30% WW.
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Old 11-08-2008, 04:16 PM   #27
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Originally Posted by mikejet View Post
It's not that big of an issue since you can't play on Xbox Live with those games. Xbox Live is the moneymaker.
when a xbox360 is $200.00 it would not matter much anyway. the pirates just keep that one off xboxlive...Pirates are eating this up. Sad turn of events just like what happened to the PSP. pirate heaven...

pirates suck. , i guess people like other people to work for free with out paying them......
end rant-

Last edited by joeorc; 11-08-2008 at 04:27 PM.
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Old 11-08-2008, 04:18 PM   #28
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Originally Posted by york weir View Post
Exactly. My PSP has been hacked but for the purpose of playing old games from my youth, not to steal current software.

The next xbox needs to have an HD DVD drive since it would have the storage capacity needed but it couldn't be easily burned.
OR Blu-Ray...
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Old 11-08-2008, 04:33 PM   #29
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Sony put Linux on first and foremost so they could call the thing a computer and avoid some EU import taxes. That's the same reason why the PS2 had it and was a "computer entertainment system".

While Max is right that the homebrewers are the good hackers, and Ice is right that you need to give people incentive to be authenticated, the fact of the matter is that when there's enough demand to make pirating games a big money maker, attention will be turned to breaking the PS3
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Old 11-08-2008, 04:58 PM   #30
joeorc joeorc is offline
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Quote:
Originally Posted by Jeff Kleist View Post
Sony put Linux on first and foremost so they could call the thing a computer and avoid some EU import taxes. That's the same reason why the PS2 had it and was a "computer entertainment system".

While Max is right that the homebrewers are the good hackers, and Ice is right that you need to give people incentive to be authenticated, the fact of the matter is that when there's enough demand to make pirating games a big money maker, attention will be turned to breaking the PS3
there have been attempts before at hacking the PS3 and not to say its not that people will not figure out how to do it. but its not going to be easy....just look at this about the new PSP3000

It's still early days in the life of the PSP-3000, which was released approximately 3 weeks ago, but Sony will be happy to hear that hackers have so far failed to exploit the latest hardware revision.

So far hackers have only been able to swap its CPU with that of a PSP Slim, but haven't been able to exploit the hardware in the same way as previous models.

Dark Alex, one of the most popular PSP sites for the hacking and homebrew community, has been unable to find a work around to hack the hand-held and the community as a whole appear to be stumped as to whether it will even be possible.

If it can't be hacked then Sony will have finally won its long battle against piracy and the homebrew community. Throughout the life cycle of the PSP, Sony has tried to thwart hackers by releasing firmware updates to improve security, but every time it's still managed to be hacked.
PSP hackers have in the past been vocal about the fact that they're not actually interested in hacking the PSP to take advantage of copied games, but believe they should have the right to do whatever they want to the hardware.

Fanjita, a member of the hacker group "N00bz!", stated,

"Everyone has the right to do what they want with their own hardware. Piracy does upset me, and because what we are doing opens the way to piracy it's harder to justify it morally. But our stance on piracy is clear, and we hope to be role models. Sony have never been in touch with me, so I am confident that what we are doing is legal."

However. some people believe that by stopping hackers from exploiting the hardware, Sony is actually doing itself no favours.

Phillip Torrone from Make Magazine recently stated:

"I think the really smart companies should release their products to the alpha geeks for six months and let the alpha geeks play around with them. It seems to me they'd save a lot of money on R&D, and they'd come out with much more solid products."

The PSP 3000 is obviously going to be tough nut to crack, but there lies the challenge - something that the hacking community will relish.
http://gaming.hexus.net/content/item.php?item=16194


not too manu people want to find out hacking a $400.00 brand new PS3 once the price drops than hacking will increase. that is One of the main reasons why people have not put more direction to hack the system.
price is also a factor. $600.00 slowed the purchase for Hacking purpose's. its just now $400.00
its going to be some time. their is enough software for the PS3 Now.

"Again, the PS3 isnt pirated because it is not the dominate console this gen and hardly a large library of top titles to pirate. You can go without and be fine. Heck, most people who pirated 360 games planned on buying a PS3 for Final Fantasy 13, but thanks to the microsoft moneyhatting, they dont even need a PS3 anymore."

The main deterrent is PRICE In my Opinion because the fact that there is plenty of SOFTWARE on the PS3
that makes HACKING the PS3 Viable. the main deterrent's are

the cost of :

Blu-Ray optical drive to rip data off the disc.
and the cost of the Playstation 3 its self.

that in my opinion is the main reason.

Last edited by joeorc; 11-08-2008 at 05:11 PM.
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Old 11-08-2008, 05:46 PM   #31
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Originally Posted by Maxpower1987 View Post
For what it's worth, Blu-ray piracy stands at 14% in Europe, 3% in the USA and nil in Japan.
We're still in the early adopter, has a pile of money for an HDTV + media PC + massive storage, stage. That 14% would seem like a very disturbing number to me, since it is an early base and is likely to grow with more general adoption of HDTV in Europe.

The USA is non-issue, by comparison.

Gary
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Old 11-08-2008, 05:53 PM   #32
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Quote:
Originally Posted by Maxpower1987 View Post
Haha, no. We do an annual report for media companies on piracy levels around the world on different forms of digital media. It was just on my mind so I made a subject about the worst affected media.

For what it's worth, Blu-ray piracy stands at 14% in Europe, 3% in the USA and nil in Japan.

It is pretty low by anyone's standards, especially since DVD is estimated at 30% WW.
so how are these reports compiled or the data gathered? Are there torrents stuck out there by you guys just to see if they are downloaded? Or do you actually search and seek active torrents and get the data from that?
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Old 11-08-2008, 05:56 PM   #33
dadkins dadkins is offline
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*ALL* media can be copied, sorry!

Modding is required for most consoles so they can read burned media.
XBOX/PS3... doesn't matter!

Google your console of choice and include "torrent"(without quotes) and see what you find.

Google your favorite game for ANY platform and also include "torrent"(without quotes)...

Sorry but this is old.

If you like a game, buy it!
That way when it borks you can call support and get it fixed - hopefully!
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Old 11-08-2008, 06:58 PM   #34
xtop xtop is offline
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sorry dadkins but you can only steal a handful of ps3 games, and you still need a copy of the game if i'm not mistaken, so its really not pirating. so you can't say you can get any game/console.


Quote:
Originally Posted by dialog_gvf View Post
We're still in the early adopter, has a pile of money for an HDTV + media PC + massive storage, stage. That 14% would seem like a very disturbing number to me, since it is an early base and is likely to grow with more general adoption of HDTV in Europe.

The USA is non-issue, by comparison.

Gary
yeah i'd have to say 14% is a pretty high number, seems like something to worry about. the 3% from the us seems awfully low tho. i know a bunch of people who will never buy blu-ray because they can get it for free online

Quote:
Originally Posted by Jeff Kleist View Post
Sony put Linux on first and foremost so they could call the thing a computer and avoid some EU import taxes. That's the same reason why the PS2 had it and was a "computer entertainment system".

While Max is right that the homebrewers are the good hackers, and Ice is right that you need to give people incentive to be authenticated, the fact of the matter is that when there's enough demand to make pirating games a big money maker, attention will be turned to breaking the PS3
there's more and more "exploits" being looked into every week, i don't think it'll be too much longer
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Old 11-08-2008, 08:04 PM   #35
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yeah i'd have to say 14% is a pretty high number, seems like something to worry about. the 3% from the us seems awfully low tho. i know a bunch of people who will never buy blu-ray because they can get it for free online
Do you mean that sarcastically? Cuz downloading 30 gigs worth of info could be rather problematic. *LOL*

Logan
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Old 11-08-2008, 08:14 PM   #36
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Originally Posted by jadedeath View Post
Do you mean that sarcastically? Cuz downloading 30 gigs worth of info could be rather problematic. *LOL*

Logan
lol nah they don't download the full rips. the one's they're downloading are around 10-20gb.
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Old 11-08-2008, 10:36 PM   #37
Maximus Maximus is offline
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Quote:
Originally Posted by dialog_gvf View Post
We're still in the early adopter, has a pile of money for an HDTV + media PC + massive storage, stage. That 14% would seem like a very disturbing number to me, since it is an early base and is likely to grow with more general adoption of HDTV in Europe.

The USA is non-issue, by comparison.

Gary
It is all EU 27 countries, so that includes a lot of eastern European countries where piracy is close to 100% for DVD.

For western Europe it is closer to 8% which is not particularly high at all...
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Old 11-08-2008, 10:41 PM   #38
Maximus Maximus is offline
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Originally Posted by Jeff Kleist View Post
Sony put Linux on first and foremost so they could call the thing a computer and avoid some EU import taxes. That's the same reason why the PS2 had it and was a "computer entertainment system".

While Max is right that the homebrewers are the good hackers, and Ice is right that you need to give people incentive to be authenticated, the fact of the matter is that when there's enough demand to make pirating games a big money maker, attention will be turned to breaking the PS3
Oh I have no doubt that in a couple of years the Russian gangsters and Chinese gangsters will be peddling PS3 warez in pubs and bars across the world, but the fact that the encryption has lasted 2 years basically without being busted open is pretty good.

Sony still paid massive import duties on the EU for the PS2 and do so for the PS3, the primary function of the device is entertainment and as such the EU asked (told) Sony to pay the import duties.
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Old 11-08-2008, 10:51 PM   #39
Maximus Maximus is offline
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Originally Posted by jwbbud View Post
so how are these reports compiled or the data gathered? Are there torrents stuck out there by you guys just to see if they are downloaded? Or do you actually search and seek active torrents and get the data from that?
Definitely not the first one!

It is more of the second one and following trends, a lot of guesswork though. We are reasonably conservative though, I remember getting lambasted by some RIAA suit when we estimated music piracy in the US to be much lower than the figure they quoted...

I can give numbers for Gears 2, well EU ones anyway. It is expected to sell 1.7m copies in EU 27, but it has been downloaded illegally by at least 300,000 users in Europe, and the game has just been released to buy (been on many private and public trackers for weeks now). So that figure will rise by a significant amount.
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Old 11-08-2008, 11:11 PM   #40
jw jw is offline
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ahh, i heard RIAA/MPAA guys stuck fake trackers to get your IP and bust ya
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