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#41 | |
Blu-ray Guru
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#42 | |
Senior Member
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Force Feedback Vest/Helmet |
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#43 |
Senior Member
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I like sequels. Doesn't matter to me if it's pretty much the same game. If I liked it the first time I'll like it again. I can't wait for Killzone 3 or Resistance 3.
One trend that seems to be fading is button timing sequnces. I hate those. Shovelware is one trend I'm noticing on the Wii that needs to die. Also, games made after movies. Those always suck. That trend needs to stop. |
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#44 | |
Blu-ray Guru
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#46 |
Blu-ray Ninja
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A lot of the things that are being complained about in this thread either make practical or commercial sense.
- Sequels? People who bought and loved one game are likely to buy another. This is a known behavior inherited from Hollywood, and given the costs and difficulties of launching new IP, I don't see this trend changing at all; nor do I see a need to, as long as new IPs don't stop coming completely, and as long as the sequels themselves are of good quality. - Rumble? Yeah, yeah, Sony said it was last gen tech, but the truth about that was that they were in a lawsuit with Immersion over the licensing of the tech and couldn't put it in the original SixAxis controllers because of it. There's an option to turn it off if you don't like it, and it's obviously important enough that Sony reversed course and made the DS3 standard. - Shovelware on the Wii isn't a trend. The most popular system always attracts moneygrubbing cheapskates and cash-ins in every console generation (see: Atari 2600, NES, Super Nintendo, PS1, PS2). It's only more noticeable on the Wii because there's such a relative dearth of actually good titles to counter-balance the mudslide of filth. - Like the above, Movie/Game tie-ins are nothing new. *cough* E.T.: The Extra-Terrestrial for Atari 2600 *cough* - I love how there's hate for music gaming and love for co-op gaming in the same thread. Do some of you realize that music games are amongst the best co-op experiences to be had? ![]() |
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#51 | |
Blu-ray Ninja
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#52 |
Super Moderator
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#53 | |
Blu-ray Samurai
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Next time Sony, use that $120-200 million you paid to Immersion to develop 2-3 new AAA titles! Rumble doesn't sell systems (the most I'll concede is it helped to stem PR bleeding which Sony needed at the time. But, give it a couple more months and people would have forgotten about it anyway). |
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#54 |
Blu-ray Knight
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What, I want to fight a giant Egyptian lizard, even better would be to play as one!
Difficutly settings that don't increase the actual level of A.I. but simply = more hits to kills somebody, less hits to die, ridiculously accurate aiming, sports games where it is harder to knock them over, etc. Something like Perfect Dark where it had a wide variety of bots Fps games with offline modes (thankfully Killzone 2 lets us play offline against bots) Games like Far Cry 2 where if you alert one guy everybody is alerted, that is ultra lame.. And the lack of ability to hide in some games after being discovered..I understand A.I. routines are probably a really hard aspect but good routines have been done before.. Ok, yes, the lack of single player annoys me.. Warhawk for example is fun online but with that engine it could have had an amazing single player (co-op included) experience. Turn based games... I want to play a game, not watch. There are so many other games I'd be interested in playing if they actually had gameplay. |
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#56 |
Blu-ray Samurai
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Movie/game tie-ins are in a precarious situation so I'm not surprised by their (lack of) quality. Development time is short and games are often hamstrung by source material. However, they're a good business proposition because even the most mediocre movie-based videogame can sell more copies than the best original titles.
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#57 |
Blu-ray Samurai
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Totally disagree... I need direction in my games. Makes for better narrative and a more enjoyable experience.
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#58 | |
Blu-ray Archduke
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Ultra Lame is an understatement. |
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#59 | |
Blu-ray Knight
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#60 | |
Active Member
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