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Syndicate (PS3)
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Grease Dance (PS3)
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Transformers Devastation (PS3)
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Shin Megami Tensei: Persona 3 FES (PS3)
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Atelier Rorona: The Alchemist Of Arland (PS3)
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Old 01-13-2010, 06:24 PM   #41
ShockWave ShockWave is offline
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Quote:
Originally Posted by Patron Saint View Post
1. Run and Gun shooters: No strategy, no real cover system, no teamwork. I like shooters, though I'm more of a 3rd person, cover system type guy. But could we get some more games that aren't the same as everything else?

4. More Co-op in games. Not just a few side quests you can play over and over. Why can't I play the game the entire way through with a buddy or two? (Gears of War style)

6. Map packs and add-ons should be free. Why should I have to pay $15 dollars or so for a few extra maps? Shouldn't that cost already be bundled in the $60 I already spent? Now, if it's a HUGE map pack or something...that's cool. But to spend a decent amount of money on a couple of maps? No thanks.
+1, great post. I agree. RNG has it's place but there aren't enough strategy shooters. Like AA on pc back in the day. I want a real Mil Sim, one shoot one kill, not really into bullet sponges. Also co-op games are really the joy of gaming. There is not enough of them like you mentioned.
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Old 01-13-2010, 06:25 PM   #42
Y3k Bug Y3k Bug is offline
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Originally Posted by Terjyn View Post
The X-Station Wii 2100! Now with full body suit.

Flip over in a car? Your entire body goes through the sensation of going end-over-end!

Character gets shot? We actually stimulate pain sensors so you feel it!

Note: Not responsible for medical side effects.

You guys make fun, but I would love one of these:
Force Feedback Vest/Helmet
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Old 01-13-2010, 06:43 PM   #43
Warjack Prime Warjack Prime is offline
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I like sequels. Doesn't matter to me if it's pretty much the same game. If I liked it the first time I'll like it again. I can't wait for Killzone 3 or Resistance 3.

One trend that seems to be fading is button timing sequnces. I hate those. Shovelware is one trend I'm noticing on the Wii that needs to die. Also, games made after movies. Those always suck. That trend needs to stop.
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Old 01-13-2010, 06:48 PM   #44
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Originally Posted by Y3k Bug View Post
You guys make fun, but I would love one of these:
Force Feedback Vest/Helmet
they already sell these for pc, same brand. about $139
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Old 01-13-2010, 07:13 PM   #45
Gamma_Winstead Gamma_Winstead is offline
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Originally Posted by BlackMamba View Post
MW2 is so much worse with respect to this
I always wondered why the bad guys threw strawberry jelly at me.
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Old 01-13-2010, 07:16 PM   #46
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A lot of the things that are being complained about in this thread either make practical or commercial sense.

- Sequels? People who bought and loved one game are likely to buy another. This is a known behavior inherited from Hollywood, and given the costs and difficulties of launching new IP, I don't see this trend changing at all; nor do I see a need to, as long as new IPs don't stop coming completely, and as long as the sequels themselves are of good quality.

- Rumble? Yeah, yeah, Sony said it was last gen tech, but the truth about that was that they were in a lawsuit with Immersion over the licensing of the tech and couldn't put it in the original SixAxis controllers because of it. There's an option to turn it off if you don't like it, and it's obviously important enough that Sony reversed course and made the DS3 standard.

- Shovelware on the Wii isn't a trend. The most popular system always attracts moneygrubbing cheapskates and cash-ins in every console generation (see: Atari 2600, NES, Super Nintendo, PS1, PS2). It's only more noticeable on the Wii because there's such a relative dearth of actually good titles to counter-balance the mudslide of filth.

- Like the above, Movie/Game tie-ins are nothing new. *cough* E.T.: The Extra-Terrestrial for Atari 2600 *cough*

- I love how there's hate for music gaming and love for co-op gaming in the same thread. Do some of you realize that music games are amongst the best co-op experiences to be had?
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Old 01-13-2010, 07:23 PM   #47
GLaDOS GLaDOS is offline
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Sport games and sometimes music/rhythm games.
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Old 01-13-2010, 07:25 PM   #48
Terjyn Terjyn is offline
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I don't think you are telling people things they don't know Icemage.

People continue trends because they work. You rarely hear about trends being continued in spite of failure.

But clearly "working" and "good" aren't the same thing.
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Old 01-13-2010, 07:25 PM   #49
Xerios Xerios is offline
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this thread caught like wild fire....
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Old 01-13-2010, 07:27 PM   #50
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Games that are short and devs compensate that by making them harder forcing you to replay some parts of the game over and over to figure out the best possible route to take without being hit. Killzone 2 anyone?
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Old 01-13-2010, 07:30 PM   #51
jamclaur jamclaur is offline
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Originally Posted by THE_JUDGE View Post
I was playing Tekken 6 for the last couple of weeks and it donned on me that I am seriously sick of fighting games that have you fight through all human opponents up until the final boss battle that turns out to be something unhuman. This is a trend that needs to die. I don't want to fight a giant Egyptian lizard or a Giant Machine with a girls name. If you want me to fight these you should put regular characters like this in earlier in the game or allow me to become a large animal beast as well. Do you have any other annoying gaming trends that need to die?
What I hate is along these lines, but more specifically with Mortal Kombat and their system of fighting people. I can usually breeze through the regular fighters then I get dominated like 130487293587293047 times by the mini-boss. I HATE the jump in difficulty for no real reason. I can beat him, it's just annoying.
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Old 01-13-2010, 07:31 PM   #52
Shin-Ra Shin-Ra is offline
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Originally Posted by boxterduke View Post
Games that are short and devs compensate that by making them harder forcing you to replay some parts of the game over and over to figure out the best possible route to take without being hit. Killzone 2 anyone?
This can't be serious. Pretty funny if serious.
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Old 01-13-2010, 07:32 PM   #53
BlackMamba BlackMamba is offline
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Quote:
Originally Posted by Icemage View Post
- Rumble? Yeah, yeah, Sony said it was last gen tech, but the truth about that was that they were in a lawsuit with Immersion over the licensing of the tech and couldn't put it in the original SixAxis controllers because of it. There's an option to turn it off if you don't like it, and it's obviously important enough that Sony reversed course and made the DS3 standard.
Rumble is last-gen tech! People have just grown too accustomed to having it. Sony reversed course because of fan outcry, but you have to understand the source of the complaints... 360 users. Demand for rumble largely emanated from PS3 fans who were sick of 360 fans lording it over them like some sort of AAA exclusive IP.

Next time Sony, use that $120-200 million you paid to Immersion to develop 2-3 new AAA titles! Rumble doesn't sell systems (the most I'll concede is it helped to stem PR bleeding which Sony needed at the time. But, give it a couple more months and people would have forgotten about it anyway).
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Old 01-13-2010, 07:36 PM   #54
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What, I want to fight a giant Egyptian lizard, even better would be to play as one!

Difficutly settings that don't increase the actual level of A.I. but simply = more hits to kills somebody, less hits to die, ridiculously accurate aiming, sports games where it is harder to knock them over, etc. Something like Perfect Dark where it had a wide variety of bots

Fps games with offline modes (thankfully Killzone 2 lets us play offline against bots)

Games like Far Cry 2 where if you alert one guy everybody is alerted, that is ultra lame.. And the lack of ability to hide in some games after being discovered..I understand A.I. routines are probably a really hard aspect but good routines have been done before..

Ok, yes, the lack of single player annoys me.. Warhawk for example is fun online but with that engine it could have had an amazing single player (co-op included) experience.

Turn based games... I want to play a game, not watch. There are so many other games I'd be interested in playing if they actually had gameplay.
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Old 01-13-2010, 07:38 PM   #55
mknanas mknanas is offline
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I think single player concept needs to change. It should be more of GTA games where each time I play can lead to different experience. Games like Uncharted 2, you play once and then you are done.
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Old 01-13-2010, 07:38 PM   #56
BlackMamba BlackMamba is offline
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Movie/game tie-ins are in a precarious situation so I'm not surprised by their (lack of) quality. Development time is short and games are often hamstrung by source material. However, they're a good business proposition because even the most mediocre movie-based videogame can sell more copies than the best original titles.
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Old 01-13-2010, 07:40 PM   #57
BlackMamba BlackMamba is offline
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Originally Posted by mknanas View Post
I think single player concept needs to change. It should be more of GTA games where each time I play can lead to different experience. Games like Uncharted 2, you play once and then you are done.
Totally disagree... I need direction in my games. Makes for better narrative and a more enjoyable experience.
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Old 01-13-2010, 07:40 PM   #58
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Originally Posted by Monkey View Post
Games like Far Cry 2 where if you alert one guy everybody is alerted, that is ultra lame.. And the lack of ability to hide in some games after being discovered..I understand A.I. routines are probably a really hard aspect but good routines have been done before..
True it makes it so fake, I at least liked in uncharted 1 that if you were quite they wouldn't get alerted, but I can't stand that!

Ultra Lame is an understatement.
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Old 01-13-2010, 07:49 PM   #59
agoofykindasuperman agoofykindasuperman is offline
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Quote:
Originally Posted by master_8ball View Post
Online gaming is great, but since online console gaming has boomed developers don't seem to feel the need to include anything for people who like to play games with a friend sitting next to them. Co-Op campaign modes should be utilized more as well as more split screen options, I loved it when you use to to able to do deathmatchs split screen with AI or bots. I cant remember the last game that had that option.
Ya couldn't believe I seen a Need For Speed game come out on PS3 as single player, or online multiplayer only! Go figure! A racing game with NO 2 player option. WTF?
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Old 01-13-2010, 08:12 PM   #60
THE_JUDGE THE_JUDGE is offline
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Quote:
Originally Posted by jamclaur View Post
What I hate is along these lines, but more specifically with Mortal Kombat and their system of fighting people. I can usually breeze through the regular fighters then I get dominated like 130487293587293047 times by the mini-boss. I HATE the jump in difficulty for no real reason. I can beat him, it's just annoying.
I totally agree. The lack of slowly upgrading difficulty is ridiculous in this generation. You could pull that stuff back in Sega Genesis days but now its just lazy dev work.
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