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Old 07-11-2008, 05:04 AM   #1
Shin-Ra Shin-Ra is offline
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Default Inside the Studio: Bioshock Trophies

http://www.2kgames.com/cultofrapture/inside2.html

Quote:
Originally Posted by Andrew Rudson // Programmer, Digital Extremes
While working on BioShock PS3, I had the opportunity to be one of the first developers to make use of the new PSN Trophy system. Trophies are unlocked by completing specific in-game challenges, and are a much-anticipated feature among PlayStation fans. Each Trophy is graded based on its relative difficulty: bronze, silver and gold being the most difficult. Additionally, there is one platinum Trophy per title, which is automatically unlocked after you've earned every other Trophy. From a development stand-point, the Trophy system implemented by Sony handles most of the work: displaying notifications; storing the status of Trophy; rejecting duplicates; etc. The game simply initializes the Trophy system, and at the appropriate time, asks it to unlock Trophies.

Integrating this system into BioShock was fairly smooth for the most part, but as with any new console functionality, there were some bumps in the road. We experienced slight delays in the game when the Trophies were unlocked with each new accomplishment – for example when you first hacked a machine, there would be a pause before the Trophy showed up rewarding you. Additionally, we tackled the problem of processing multiple Trophies; if you were good enough to zap four Splicers in water at the same time, the system would want to give you four Trophies, and we had to smooth out the system so that even when you achieved several duplicate Trophies at once, the system only awarded you one, without delay. However, beyond these technical challenges, the Trophy system integration was by-and-large a painless process.

We're in the final stages now, which basically just means testing that Trophies unlock when they are supposed to, and translating the descriptions of each Trophy into FIGS (French, Italian, German, and Spanish). The Trophies themselves are beautiful – kudos to the art team who made them a perfect fit for the world of Rapture on the PS3 – and seeing this system in its final testing stages is a wonderful example of how far BioShock PS3 has come over the past few months, and how hard everyone on the team has worked perfecting each new aspect of the game.
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Old 07-11-2008, 05:35 AM   #2
Idealsupra Idealsupra is offline
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Awesome to hear. And pretty much what he said just backs up the fact that creating a trophy patch probably isnt that difficult.






Oh come on Shin-Ra you had to have known I would be in here saying that
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Old 07-11-2008, 07:21 AM   #3
Charles3669 Charles3669 is offline
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Sweet cant wait to unlock some BEAUTIFUL trophies!
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Old 07-11-2008, 07:27 AM   #4
iExile iExile is offline
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BioShock is the only Xbox 360 game I ever had any interest in and now it's coming to PS3 with exclusive content. Can't wait. =]
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Old 07-11-2008, 11:57 AM   #5
blu-dave blu-dave is offline
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Damn, last week i bought this on pc for the DX10 features which look amazing don't get me wrong! But after reading this i would much rather have trophys and be able to comare how im doing with others than having slightly better visuals. Plus i found the game easy so that platinum trophy would have been in reach for me!
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Old 07-11-2008, 11:23 PM   #6
Shin-Ra Shin-Ra is offline
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Quote:
Originally Posted by Geoff Keighly // Mr. GameTrailers
I think you guys will be very surprised about BioShock PS3! There's some very cool stuff planned which I'll be revealing on Monday along with the first footage of the new content.
http://www.neogaf.com/forum/showthre...6#post11915196
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Old 07-12-2008, 02:39 AM   #7
saprano saprano is offline
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Shinra can you post what it says, that link is not working for me.
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Old 07-12-2008, 04:14 AM   #8
Shin-Ra Shin-Ra is offline
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I did.. that's all he hinted.

edit:

Quote:
One exclusive that should get everyone talking is BioShock for the PlayStation 3. I know you be thinking it's just a port, but on Monday night I'll be able to tell you a lot more about what 2K Games has planned for Rapture -- and of course show you the first real footage.
That one's on his GK's blog.

Last edited by Shin-Ra; 07-12-2008 at 04:48 AM.
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Old 07-12-2008, 08:29 AM   #9
Bageara Bageara is offline
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That one's on his GK's blog. [/QUOTE]

I like the way he classes Bioshock PS3 as an exclusive rather than a port,there must be alot of extra content
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