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#1 |
Blu-ray Ninja
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![]() ![]() Download Link: Here This is a little project I put together ive spent some time on it, above is a screen shot of the incomplete version 0.0.1.5 Its a simple RPG battle using a pdf document and form calc, I hope yall enjoy it. The 4 buttons at the top will switch the scene to one of the other 3d generated scene. New Features: -Persistent Hero Your character becomes more powerful for every match he/she/it wins. -Persistent Enemies The enemy becomes more powerful as you win, and also becomes weaker as you lose matches. -4 Different Backdrops. Notes: Magic has not yet been implemented Special Attacks had to be removed for this build while I work out better scripting of them. The game counts off how many times you win and lose This reflects more on a Japanese Style rpg battle. Enjoy. This is a free project you are free to make changes and republish, enjoy the content how every want, but you must not use this in a way to make or generate revenue for yourself. Thats all I ask. In the following posts ill explain the code used for the attack commands. Im always welcome to suggestions to make this little pdf game more enjoyable to the community and others. |
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#2 |
Blu-ray Ninja
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Here is a overview of the attack code.
Code:
if (DropDownList1 == "Do nothing") then HP=HP-Right(Date()+Time()+1.5*Level, 3) Code:
elseif (DropDownList1 == "Attack") then HP=HP-Right(Date()+Time(),2)+1.5*Level EHP=EHP-Right(Date()+Time(), 2)+1.5*Level Your HP reduces by your HP - the last two digits of Date + Time, and then we add 1.5 x your current level. This means your damage taken and given is leveled... Your enemy's health losss is the same code but because its executed afterwards the damage is either less or more then you dealt to the enemy. Code:
elseif (DropDownList1 == "Defend") then HP=HP-Right(Date()+Time(), 1) Your Hp = Your HP - the last digit to the right in the equation Date + Time, which as you can imagine is one hella a damage reduction. Code:
elseif (DropDownList1 == "Critical") then HP=HP-Right(Date()+Time(), 3)+20*(Level/2) EHP=EHP-Left(Date()+Time(),3)+20*(Level/2) The other half is the same except it takes the first 3 numbers starting on the left instead of right, what does this mean well a very very different number. Code:
elseif (DropDownList1 == "Drink Potion") then HP=0+Level xfa.host.messageBox("Potion Was Poison",1,1) By now you probablay are familar with what the code means so im just going to seperate the commands out without the commentary, if you have a question on what it does please feel free to ask me. Code:
elseif (DropDownList1 == "Slap") then HP=HP-Right(Date()+Time(),2)+2.5*Level EHP=EHP-Right(Date()+Time(), 2)+5.5*Level Code:
elseif (DropDownList1 == "Dual Weild") then HP=HP-Right(Date()+Time(),2)+5.5*Level EHP=EHP-Right(Date()+Time(), 2)+10.5*Level Code:
elseif (DropDownList1 == "Human Sheild") then HP=HP-Right(Date()+Time(), 1) EHP=EHP-Right(Date()+Time(),1) Code:
elseif (DropDownList1 == "Slam") then HP=HP-Right(Date()+Time(), 4)+40*(Level/2.5) EHP=EHP-Left(Date()+Time(),4)+80*(Level/1.5) Code:
elseif (DropDownList1 == "Quad Damage") then HP=HP-Right(Date()+Time(), 5)+80*(Level/1.5) EHP=EHP-Left(Date()+Time(),5)+160*(Level/1) Code:
elseif (DropDownList1 == "Enternal Blade") then HP=HP/150000 EHP=EHP/150000 Code:
elseif (DropDownList1 == "Infinity Blade") then HP=HP-5000 EHP=EHP-Left(Date()+Time(),10)+5000*(Level/1) Code:
endif |
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#7 |
Blu-ray Ninja
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Form Calc pure pure form calc in Adobe Livecycle Designer which comes free with adobe acrobat pro, it makes interactive pdfs, it handles formcalc and javascript.
the backdrops were created in bryce and photoshop, I photoshoped the characters into the backdrop. There are 4 backdrops.. for now I might add more later. |
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#9 |
Blu-ray Ninja
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