Quote:
Originally Posted by Penton-Man
No, I’d rack up your poor IMAX experience to something else because 10bit DPX workflows and masters are rather still the industry norm, just like 2K masters are (as opposed to 4K masters for modern day feature films). Where you’ll see 16bit DPX put 10bit DPX source/workflow/master to visual shame is more with viewing HDR versions of the movie….if indeed the filmmaker desired to take advantage of the full potential of his camera acquisition to begin with.
You mean like imdb’s Tech Specs category? - As far as I know there is none….sorta like no facility will inform a list-like site if they can do the color grade for their motion picture in real time at that level of precision (16bit OpenEXR) in their DI theater without the colorist and filmmaker initiating bandwidth hitches during the sessions. Most shops are still designed for 10bit DPX daily project work .
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How much would a filmmaker be able to push the file in post before a 10 bit DPX would start to become a hinderance? Isn't it possible that IMAX's DNR, which as I understand it automatically tackles grain and tries to get rid of it on a image to image basis, could panic at the particularly grainy photography of M:I5 and just push certain shots past the point of acceptability as far as sharpening and de-graining are concerned? Or it could be that the colorist sharpened these shots since they were out of focus, and
then IMAX ran their special sauce program over it. I'm interested because as a budding filmmaker, the freedom I have with a Sony A6000 feels amazing over what I had with a T2i, so I'm curious if once you hit the big boy camera's whether or not 10 bit gives the filmmakers a comfortable amount of room to play with.
I'm lost on why a digital shoot like Ant-Man or Guardian's would look atrocious, though. Could just be because the only IMAX around me has the seats awkwardly close to the 40x60 screen. The pixelation is worse than any other D-IMAX I've been to, including the Metreon in San Fran or an equally large screen in Portland.