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Assassin's Creed Shadows (PS5)
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Final Fantasy VII Rebirth Collector's Edition (PS5)
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College Football 26 (PS5)
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Final Fantasy VII Rebirth (PS5)
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Final Fantasy VII Rebirth - Exclusive Amazon Edition (PS5)
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FANTASIAN Neo Dimension (PS5)
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Suikoden I & II HD Remaster (PS5)
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FAIRY TAIL 2 (PS5)
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Mafia: The Old Country (PS5)
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Indiana Jones and the Great Circle (PS5)
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Old 09-19-2020, 09:14 PM   #1
Steelmaker Steelmaker is offline
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Originally Posted by TheWildWhelk View Post
Absolutely. Barlog has a blank cheque to make this one, and Sony should be seeing it as the second must-have PS5 game after Horizon 2. Looks to me like Sony want to get into the next gen sooner than they did with the PS4. Compare Killzone Shadowfall to Uncharted 4...
I still think Killzone Shadowfall looks damn good for a PS4 launch title.
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Old 09-19-2020, 09:47 PM   #2
Blu Lemmy Blu Lemmy is offline
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Originally Posted by Steelmaker View Post
I still think Killzone Shadowfall looks damn good for a PS4 launch title.
I think I was in the minority that really enjoyed Shadowfall.

My PS4 launch day games

Kill one Shadowfall
NFS
Battlefield

I enjoyed all them
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Old 09-19-2020, 11:00 PM   #3
Steelmaker Steelmaker is offline
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Originally Posted by Blu Lemmy View Post
I think I was in the minority that really enjoyed Shadowfall.

My PS4 launch day games

Kill one Shadowfall
NFS
Battlefield

I enjoyed all them
I hated the ending of Killzone SF but other than that, I really enjoyed the game. It was one of the few launch PS4 games that really showed off what the system could do. Plus it was one of the very few games that made proper use of the glide pad and built in speaker. I just wish it ran at 60fps.
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Old 09-20-2020, 10:22 AM   #4
TheWildWhelk TheWildWhelk is offline
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Originally Posted by Steelmaker View Post
I hated the ending of Killzone SF but other than that, I really enjoyed the game. It was one of the few launch PS4 games that really showed off what the system could do. Plus it was one of the very few games that made proper use of the glide pad and built in speaker. I just wish it ran at 60fps.
I honestly don't think that there was anywhere for GG to take the Killzone narrative after Shadowfall, they had basically ran the franchise into the ground with all story ideas, unless they were going to introduce an all-new antagonist instead of the Helghan/Vektan conflict. And we got Horizon as a new IP instead. Great stuff!
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Old 09-20-2020, 12:47 PM   #5
Steelmaker Steelmaker is offline
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Originally Posted by TheWildWhelk View Post
I honestly don't think that there was anywhere for GG to take the Killzone narrative after Shadowfall, they had basically ran the franchise into the ground with all story ideas, unless they were going to introduce an all-new antagonist instead of the Helghan/Vektan conflict. And we got Horizon as a new IP instead. Great stuff!
I dont know about that. Didn't Killzone Mercenary come out on Vita after Shadowfall? It was praised very highly, some even saying it was the best one in the series. I never got to play it as I didn't own a Vita.

Edit: I looked it up. Mercenary came out 2 months prior to Shadowfall.
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Old 09-20-2020, 01:56 PM   #6
Zivouhr Zivouhr is offline
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I would argue that with the graphical fidelity that GoW 2018 has, it pushed the PS4 to breaking point, thus the requirement of the tiresome hidden loading screens. The next game will have none of that. I don't buy for a second that if it is cross-gen it will be hampered by the shame shackles of the first game. Not with a title this important!
PS4 can handle open world as with Days Gone which has excellent detail in the textures up close for an open world game, but it's true that the PS4 struggles to render those details in that game when the character is moving faster on a motorcycle. The frame rate took a major hit in that game.

With Horizon 1, I didn't experience any slow down that I noticed and that game has impressive visuals too.

For God of War 1, I imagine they may have wanted to try for open world, but for whatever reason, chose the set up they did with the lake hub to reach the different sections.

But yeah, for this new game, hopefully the game will offer a more open game world with the fact the PS5 can crank out major GBs of data in a split second.
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Old 09-20-2020, 04:03 PM   #7
TheWildWhelk TheWildWhelk is offline
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I don't see how they could have done Realm Traversal without the pivotal Realm Room, unless there was some kind of (admit it, naff!) Power Shaft that actually connected each realm to Midgard. The main thing i was suggesting (and i'm sure it has an official gaming term) is the points in the game where Kratos shimmies through limited space to allow the background loading of the next section. First time i recall seeing it was in the Uncharted series...
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