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Old 05-29-2009, 10:48 PM   #1
ScarredLungs ScarredLungs is offline
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Default MAG VS Operation Flashpoint

I am a fan of FPS. There are two games that are due to be released this Fall for the PS3, that both have unique aspects.

MAG vs Operation Flashpoint: Dragon Rising -- Which game are you looking forward to most?

MAG has great potential for amazing Multliplayer since it can host up to 256 players at a time.
Quote:
The game will utilize a new server architecture[6] to support online battles with up to 256 players, with users divided into 8-player squads, with 4 squads forming a platoon, and 4 platoons forming a company.[7][8] Each squad will be led by a player who has advanced through the game's ranking system.[7] Character statistics and development will also increase with frequent gameplay.[9] The players most advanced in rank will be able to either direct the battle or participate directly in combat.[4]
Operation Flashpoint on the other hand has a much more traditional multiplayer
Quote:
The PC version will feature a total of 36 players (18 vs 18) in addition to 252 NPC squad members. Co-op gameplay will feature 10 players as well as NPC squad members. There will be 4-player Campaign and single mission co-op. The Console formats of the game will have a total of 24 players (12 vs 12) with NPC squad members to control. Co-op will cater for 4 players in campaign and single mission co-op with NPC's.
MAG Articles
http://en.wikipedia.org/wiki/Massive_Action_Game
http://ps3.ign.com/dor/objects/81171...=166co1w8f4hoe


Operation Flashpoint Articles
http://en.wikipedia.org/wiki/Operation_Flashpoint_2

E3 2009 Video --> http://www.codemasters.com/flashpoint/index.php#/video/

I think both games have a lot of potential. MAG will be awesome for massive battles and Operation Flashpoint will have great co-op, and should have a great AI too. The game is almost to scale in flashpoint (per the wiki article The island of Skira, which is located on the western end of the Aleutian Islands, Alaska was involved in WWII and has previously been liberated by United States Army and Canadian Armed Forces. The developers have endeavoured to copy the 277.698 km2 (107.220 sq mi) accurately to give players a sandbox composed of natural terrain which has not been created by level designers. This was done not only to enhance realism but also to keep players from using a particular set of tactics or methods. Players are forced to deal with the strategic challenges posed by real terrain.)

I am looking forward to both of these games. Which game are you most interested in and why?
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Old 05-30-2009, 01:02 AM   #2
pacificvibes pacificvibes is offline
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I personally cant wait for MAG. I hope that it exceeds all expectations and they get it right the first time, unlike Socom Confrontation.
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Old 05-30-2009, 01:59 AM   #3
PH3AR PH3AR is offline
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MAG hands down, OPF is a good game but i think it has no chance with MAG
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Old 05-30-2009, 02:05 AM   #4
Shin-Ra Shin-Ra is offline
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Quote:
Originally Posted by pacificvibes View Post
I personally cant wait for MAG. I hope that it exceeds all expectations and they get it right the first time, unlike Socom Confrontation.
Zipper didn't develop Confrontation.
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Old 06-02-2009, 01:44 PM   #5
dk3dknight dk3dknight is offline
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OFP Hands down double blind.

Oh btw a new game trailer for OFP is up.
http://www.joystiq.com/2009/06/02/op...ff-finer-poin/

In all honesty they are very different games, theres a difference between sight-see-engage over see-shoot style.

In a sight-see-engage game, a trooper would notice a tank and 5 troops in the distance he calls it out.

The officer pulls out his bino. and confirms them as enemy troops, he orders all to hold fire and go stealth. He orders the rocket launchers into a position to set them up in positions to take advantage of the weak points in the tank's armor.

The rest of the squad would be positioned in a ambush all watching the enemy until the officer finally orders rocket launchers to engage the tank, then orders all units to open fire and engage.

When the rocket launchers have finally destroyed the tank, they will communicate back, tank destroyed, as they automatically switch to there rifles and begin targeting new enemies.

And with each kill you will hear target soldier is eliminated as the officer continues to access the situation and nervously watches his left and right worried about a surprise attack that never comes...

In a see-shoot you would see everyone charge into the 1 tank and 5 troopers with no ryhme or reason to quickly destroy it using there skills honed in unreal tournament as they bunny hop to victory.
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Old 06-02-2009, 09:36 PM   #6
Mobe1969 Mobe1969 is offline
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Whichever one has realistic matches with no respawning gets my vote.

Plus good single player mode...
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