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#1 |
Power Member
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So guys you know sony said a while ago that it was up to the developer to be able to play your music in a game. well it seems the same is with in game xmb or part of it. ever one who download the haze demo know haze access to partial in game xmb: note it is only your friends list but it is your friends part of your xmb not like in cod4 or rfom
to get to this and see go to campaign host co-op accept then press triangle for friends and invites click triangle again and your there access to your xmb friends part u have all the functions u can view mail edit your comment block people meet em everything ... this is proof that the developer can make xmb aviable. even if u can only access at cretin points its still a viable |
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#8 |
Blu-ray Ninja
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Sony made api's for in game music, in game messaging, I sense some companies did not want to pay the resources such as memory, or during production did not evaluate those things into there design.
I feel that forcing a dashboard down the dev's throats will further limit games by reducing available ram, I worry for the ramifications of what in game messaging will cost us, will it be worth it, what games will no longer be playable without heavy patching to reduce effects to free up those mb of ram so people can text message them selfs. Is text messaging really worth it? What hidden cost will bear down on us what will be lost... Why does everyone want to go to the painters painting and draw a big rectangle of ugly crimson color and say this is ours because we want to text message. So shall it be, so shall it is, so it is. |
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