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#1 |
Special Member
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Am I correct in thinking any game that shows up on my reciever as Multi Channel PCM 5.1/7.1 are lossless?
I just switched my PS3 over to optical and it then showed up as DD 5.1 for GT5P. I don't have many games so was suprised to see most demos, other than LEGO Indiana Jones, were Multi Channel PCM, so presumably lossless audio? |
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#2 |
Blu-ray Ninja
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Yep, though technically it's UNCOMPRESSED PCM. The audio has to be MIXED according to the action on/off the screen, which means the mixing has to be done with lossless sound elements. Once that is done (very quickly and on the fly), the game's audio signal is sent out. If PS3 is set to HDMI Multichannel-PCM, it'll be uncompressed PCM. If the PS3 is set to optical, the audio signal has to be encoded as Dolby Digital or DTS signal before being sent out.
fuad |
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#3 |
Active Member
Dec 2007
The Netherlands
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This is verry intresting
What type of audio does gta4 have? On my onkyo is shows as 7.1 pcm but the rear surround speaker don't do a thing. And is sounds verry soft. On the XBM is olso shows as 7.1 pcm but only my fronts are putting out sound. But when i play for example oblivion it shows 7.1 pcm and every speaker is putting out sound. And on Devil may Cry 4 is shows as 5.1 dd. can someone explain? |
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#4 | ||
Blu-ray Champion
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the reason your seeing "multichannel PCM" is because the ps3 is decoding dolby digital, or dts and is sending it out as PCM. if you want the receiver to decode those sound formats uncheck dts, and dolby in the ps3 sound options then you will see the lights come on for those formats. now for some games you dont have to do that,the receiver automatically deocodes them. but for most the ps3 docodes. so unless the game was made to be uncompressed,your seeing "multichannel PCM" because the ps3 is docoding the sound. |
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#5 |
Blu-ray Ninja
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#6 |
Blu-ray Champion
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The only games i know that are lossless are the ones made by sony,like warhawk.the OP asked if all games are lossless...there not.the OP said he's seeing mutichannel PCM on his receiver with most games,thats because the ps3 is decoding the sound,uncheck DD or DTS and see what happens.....thers only a handfull of games thats uncompressed.
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#7 | |
Blu-ray Ninja
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For a movie soundtrack like Transformers, sound elements are assembled and then mixed according to the action on the screen. The final mix is the uncompressed MPCM version. The TrueHD on BD is the lossless version; the DD version on BD is the lossy version. Regardless, both encodings happened AFTER the final mixing. A game "soundtrack" is very much like mixing for a movie, except that all the mixing has to be done on the fly; the sound elements and score are stored on the HDD. The final mix is then sent out as uncompressed MPCM via HDMI delivery or encoded as DD/DTS for optical connections. The OP confuses the matter because he mentioned Multichannel PCM and Optical in his post without indicating if he switched from HDMI to optical. fuad |
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#8 |
Active Member
Dec 2007
The Netherlands
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#9 |
Blu-ray Ninja
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#10 |
Active Member
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His PS3 is set to output 7.1 audio but the game only supports 5.1 audio.
There are however a lot of PS3 games that do support 7.1 LPCM... as I recently learned. Whether or not the audio is compressed on the disc and only being output as LPCM, or if it is just left uncompressed to begin with is unknown to me since developers do not list audio specs. I don't see why they would have to compress it though with all the extra space on the Blu-ray disc.. and due to the fact that streaming uncompressed audio frees up processing power that would be otherwise spent on uncompressing the data. |
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#11 |
Active Member
Dec 2007
The Netherlands
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Yes that is understandeble. But
It shows on the disply (with some games and on the xmb) as 7.1 pcm. But the xmb is 2.1/2.0 and the games are 5.1. So wy is it showing as 7.1. Because if a movie is 5.1 it shows as 5.1. |
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#12 |
Active Member
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Thats just how the PS3 works, the receiver will show what ever the PS3 tells it show in the audio options. If you were to go into the options and deselect the 7.1 audio options then your receiver will show 5.1. Then your receiver could matrix audio into the 2 rear channels if you wanted to hear audio from them.
Last edited by Kenshiro; 09-18-2008 at 07:57 AM. |
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#13 |
Active Member
Dec 2007
The Netherlands
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i thought it has to do something with the ps3. But i find is strange that when a game (not all) are 5.1 it still shows as 7.1. and it doesn't with movies.
But fore example Devil May Cry 4 it only shows as dd 5.1. and offcourse the rear surround speaker do not give a sound. The link in this thread it great (wich games are 7.1 and wich are not) the games who are not 7.1 still show as 7.1. but i guess it can't be helpt. Thank you all for the info ![]() |
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#14 | |
Active Member
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#15 | |
Blu-ray Champion
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just because he's seeing mutichannel pcm on his AV does not mean the soundtrack is uncompressed. and yes now im confused.
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#17 | |
Senior Member
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#18 | |
Active Member
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My question is concerning the 50+ PS3 games that support discrete 7.1 audio.. If there is only one audio track on the disc that is compressed, wouldn't the developers have to be using some type of lossy 7.1 compression codec like Dolby Digital Plus or DTS-HD, or are they allowed to just add two more channels to a standard DD 5.1 or a DTS 5.1 track? With all the extra space on the Blu-ray, wouldn't it be easier to just use 7.1 LPCM which is free? I'm curious... |
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#19 | |||
Blu-ray Ninja
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Like I said earlier, it is easier for the PS3 to assemble the audio elements in PCM and output it as PCM than having to allocate processing power to encode 5.1/7.1 the lossy DD/DTS mix. Plus with PCM, you get uncompressed lossless audio. Quote:
For games supporting 7.1 audio, the extra channel is just mixed into the 5.1 mix for optical playback. If you're outputting multichannel PCM via HDMI, then you get the full 7.1 audio. fuad |
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#20 | |
Blu-ray Champion
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![]() what im trying to say is almost all games the OP is seeing on his AV as mutichannel PCM is because the ps3 is decoding it. are you saying the sound gets uncompressed first then compressed again?
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