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Old 02-12-2007, 09:12 PM   #41
theknub theknub is offline
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no, i didn't say that. all i said was the future possibilities are so much greater by using new tech vs old tech when you are talking about 5x the storage availibility.
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Old 02-12-2007, 09:30 PM   #42
Fr0stiE Fr0stiE is offline
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Knub---

I completely agree with you for BD as being a great media type. I just hope that the BD player for the PC gets cheaper so I don't have to switch DVDs during installation of a 20g game. PS3 is already ahead of the 360, but even you have to agree with me that MS needed all the head start they could muster in order to get some footing in the gaming console world.

Still... MS has the better gaming network.
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Old 02-12-2007, 11:45 PM   #43
BluManta BluManta is offline
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Thumbs up I agree!

Quote:
Originally Posted by powerSURG View Post
I would appreciate if some of you would take the time to consider my argument.

I know the world is currently comparing the X360, Wii, and PS3. Who will win this next generation? A question that can produce over zealous arguments and create a battle of words.

I ask that you, for a second put aside any bias or loyalties and listen.

I have one question for you. Is the PS3 a machine good enough to succeed the PS2? If you compare the PS3 to anything, try comparing it to it's predecessor. The reason I say this is because we all know we're in the "next gen." All three systems are "next gen," it is simply a matter of maintaining or expanding your fanbase. Will the PS3 be successful in drawing PS2 fans, thus maintaining it's fanbase? I would argue yes. Others might argue PS3 will lose some of the PS2 fanbase. IMO it is not likely Sony will lose half their PS2 consumer base. Especially once the price drops. If Sony were to lose half their fans, the PS3 will still be 60 million strong. If Microsoft were to double it's fanbase they would be roughly 50 million strong. Moreover, if Nintendo were to triple it's gamecube fanbase, they would be 64.56 million strong.

In conclusion, I do not believe that Sony must rely on beating out it's competition. It is simply a matter of beating themselves, and proving to their fans, the PS3 is most definitely the "next generation" playstation. No need to worry about the other two systems.

I agree with you 100%! I am a huge ps2 fan and I have have a great experience with it. The playstation 2 was my life. I was always on it. I have played every great ps2 game made.
Now Sony arn't going to fail on this. As you know Sony have created a huge fan base. They know exactly what there doing. And I do believe that every single ps2 fan will get a ps3 and love it. The ps3 is the 'Next Generation' PS2. Its not just that though. Its not just a ps2 with better graphix, I personnaly beleive that the ps3 will beat the ps2. Xbox gamers will soon turn to the ps3 aswell. Sony are doing things step by step. They know exactly what to do, and at what time.
They have even priced the ps3 brilliantly. Its not expencive at all, its bang on the right price. But for the not song big ps2 fans this could become a problem. But that is the only problem. If they look past the big price tag (to them) they will see a new world, a ultimatly improved version of the ps2.
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Old 02-15-2007, 11:23 PM   #44
JToddler JToddler is offline
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PART 2: Online Services, Performance, Available Titles
a.) Online Services: PS3 - 3 points and Xbox 360 - 5 points
b.) Performance: PS3 - 4 points and Xbox 360 - 5 points
c.) Available Titles : PS3 - 3 points and Xbox 360 - 5 points


OVER ALL: C/NET gave the Xbox 360 - 23 points and the PS3 - 20 points!

Last week we teased you with part one of an epic Prizefight battle between Xbox 360 and the Sony PS3. When we last met, these two titanic game consoles were locked in a death struggle for supremacy over the expensive non-Wii marketplace. Which one will come out on top? The Blu-ray-juiced, slightly motion-sensitive PS3? Or the older but wiser, with its ability to deliver classic episodes of MacGyver, Xbox 360? Find out! Watch the conclusion of Prizefight: Xbox 360 vs. PS3.

http://www.cnettv.com/9710-1_53-26147.html

I think She was unfair giving much less points to the PS3! Do you agree? Post your comments!

Last edited by JToddler; 02-16-2007 at 02:39 AM.
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Old 02-15-2007, 11:32 PM   #45
theknub theknub is offline
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avalable titles is a joke since the 360 will obviously have mor, performance is ridiculous since we know the ps3 will run circles and last weeks ratings were an abomination as well
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Old 02-15-2007, 11:40 PM   #46
JToddler JToddler is offline
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Funny how she even left her email address! As for me it's not worth sending her any email of any kind. Sending her any form of email will only help to glorify or popularize their site! I say "DO NOT EMAIL JUST IGNORE!"

Last edited by JToddler; 02-16-2007 at 12:12 AM.
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Old 02-15-2007, 11:48 PM   #47
Jack Torrance Jack Torrance is offline
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C/Net is weird -- they are able to look into their crystal ball and, rightly, predict that blu-ray will crush hd-dud.

But they can't use the same crystal ball to see where the PS3 will, actually pretty soon, outstrip the Xbox 360.

Online for Sony may not be as good as the 360, but it's FREE and deserves at least a "4".

More games? Well, yeah, duh -- 360 is better right now, thanks to a year headstart. And there are a lot of quality games in the pipeline right now for the ps3. Not to mention the PS3 has superior backwards compatibility with the PS2 (with a relatively small % of ps2 games not being able to work)... much better than the Xbox 360 is with the Xbox, in fact one could say it was a disaster, with M$ promising full backwards compatibility... and then basically quietly throwing in the towel towards the end of last year on that whole concept.

And the future of games between the two systems looks bad for the 360 as well. Thanks to the max disc storage of 9gigs, it's games are close to maxing out the full potential of the 360, if it hasn't already. The PS3 has what again? Blu-Ray? Up to 50gigs? It's barely scratched the surface of it's potential and anyone who can't see where the PS3 will dominate in this area too is blind or just plain ignorant. At least it should've been a tie.

Performance? Oh... please. The Ps3 humiliates the 360 in this arena... from having more and faster processors... to the quiet and fast dvd/blu-ray playback (unlike the 360 which sounds like it's taking off)... to being online and blu-ray movie ready right out of the box... to being physically more dependable than the 360 (the 360 having a rather large number of defective and returned units compared to the PS3).

And this smackdown between the consoles will probably be a redundant point anyway as M$ is supposedly already planning an updated 360 console with specs that will supposedly compete with the PS3... so even they know it's inferior. And when that is released, millions of 360 owners will be pissed off that their console is obsolete.

Honestly, what a stupid article.

And I have both the PS3 and the 360. The 360 has gone unused since I got the PS3 back in November. Really there isn't even a contest.
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Old 02-16-2007, 12:05 AM   #48
bluearth bluearth is offline
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I agree Jack

Did you also notice she said PS3 doesnt have a must have launch title?! Hello! Resistance Fall of Man! Oh my

Also notice she enjoyed Dark Kingdom and Genji, 2 of the worst PS3 launch titles. Talk about bad taste

Also gamespot's test of graphics comparison of PS3 vs the 360 was flawed to say the least

They crippled the PS3 by not using HDMI to make it 'fair' because the 360 doesnt have it

How do you expect to get a true graphics comparison when you cripple one competitor?!

And all they found in the end was 'This tree on the 360 has a bit better textures then the PS3 version. Also we can see one more stop sign in the rear view mirror with NFS'. Oh my

The point is any advantage the 360 had over multiplatform games is due to developers having less time to work with the PS3, that's it.

And what does a year head start give the 360? Just a small 23-20 win due in most part to it being out for a year already?

But in the end she admits the obvious throughout the video, PS3 is going to steamroll the 360 in the next few years

Last edited by bluearth; 02-16-2007 at 12:17 AM.
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Old 02-16-2007, 12:24 AM   #49
Jack Torrance Jack Torrance is offline
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Quote:
Originally Posted by bluearth View Post

But in the end she admits the obvious throughout the video, PS3 is going to steamroll the 360 in the next few years
Next few years? Hah! M$, in their true fasion, will probably be trying to force everyone to buy their new console long before then to replace the obsolete 360.

As I said before, if that ever happens, there's gonna be a lot of pissed off 360 owners. I wonder how the fanbois will spin having to rebuy a console so soon as a positive thing?
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Old 02-16-2007, 01:20 AM   #50
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Quote:
Originally Posted by Fr0stiE View Post
Knub---

Did you not understand what I wrote? I just said that it's understandable for a game to be released in two separate formats. Just like PC and the phasing in of DVD-Rom as the standard media format, the 360 can do this for the HD. No 360 user would suffer or lose out. It would just mean that 2 formats of the same game are available. One as DVD-Rom and one as HD.

You make it sound like it's completely out of the question and the 360 couldn't do it. Maybe try and think of it as a PS3 instead. If PS3 released a BD build and one without, are you going to tell me that Sony wouldn't have an optional format available for the console users? A copy of MSG4 on DVD-Rom and one on BD which gives both DVD/BD user bases the ability to enjoy the title at no additional cost to them. Allowing the consumer to make the same choice that PC users make every day is completely realistic.

Stop trying to fight me about the format and media type as if there aren't any options for the 360 as a console to grow. If that was true Microsoft would've neglected to allow support or design of the future installation of the HD and release a completely different box l8r with backwards compatibility.
i know this is old but what u saying is like why didn't sony realese 5 cd and 1 dvd version of grand trismo? why didn't the ps2 have the dvd drive as an option? or a dual layer drive as an option? pc and consels are different developers consider a pc life times 3 years while a gaming system around 5 years minimum i think the ps3 was indented for around 8 lol so with a pc say in 4 years they could release 3 dvds for a game or why not do what dvd for cd did and use one new gen disc since to run high end games your system is only as good as its otical drive lol but i can see your point yes sony could realese a ps3 with blu-ray and one with out but its actually cheaper to do blu-ray when windows 95 came out it need like 16 floppy discs and Microsoft used a special format disc that saved 2 floppy discs it ended up saving them something like 20 million the shipping and handling charges for multiply disc games cost more then the product itself.somtimes
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Old 02-16-2007, 10:32 AM   #51
partridge partridge is offline
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Criterion are using the PS3 as their lead console for the next gen Burnout game, so the 360 will get a port over.

That flies in the face of MS who claim that the 360 is the lead platform for multi-format titles. I'm pretty sure Sega use the PS3 as a lead platform too.
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Old 02-16-2007, 02:25 PM   #52
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Quote:
Originally Posted by partridge View Post
Criterion are using the PS3 as their lead console for the next gen Burnout game, so the 360 will get a port over.

That flies in the face of MS who claim that the 360 is the lead platform for multi-format titles. I'm pretty sure Sega use the PS3 as a lead platform too.
is there any fact to what you just said? I've read few burnout interviews by the developers, but I didnt specificallyr remember the game is developed on PS3 and port to 360...

Dont get me wrong, its great news, but with the flood of bad ports coming from 360, I just cant get excited for multiplatform titles... EA's homecourt is a prime example of not doing their job to properly bring it to a platform.
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Old 02-16-2007, 04:23 PM   #53
JTK JTK is offline
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These links may have some answers about the new Burnout game.

http://www.1up.com/do/previewPage?cId=3156453


http://www.1up.com/do/gameOverview?cId=3153261


The latest issue of EGM (Among other places) also have started putting up previews of this new Burnout game and I must say: My hopes for it are dimming fast, especially when I hear about mainstay Burnout game modes being taken out and the rest of it.

From this early vantage point, I'm starting to get the idea that people's concerns about EA "watering down" the Burnout games may be justified.

Last edited by JTK; 02-16-2007 at 04:41 PM.
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Old 02-18-2007, 04:20 AM   #54
Blackraven Blackraven is offline
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Quote:
Originally Posted by funkybudda View Post
is there any fact to what you just said? I've read few burnout interviews by the developers, but I didnt specificallyr remember the game is developed on PS3 and port to 360...

Dont get me wrong, its great news, but with the flood of bad ports coming from 360, I just cant get excited for multiplatform titles... EA's homecourt is a prime example of not doing their job to properly bring it to a platform.
The Lindbergh hardware of Sega though has slightly more bias for the PS3 than for the XBOX.

The Lindbergh system is Linux-based so it's no doubt that the PS3 will be favored more (as we have seen with Virtua Fighter 5) while a few games will received simple ports that have lowered potential (Virtua Tennis 3/Power Smash 3)
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Old 02-18-2007, 10:47 AM   #55
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I think in a year's time the PS3 will be the by far the superior gaming machine in most everyone's eyes. I still love play and love them both.
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Old 02-19-2007, 04:28 PM   #56
JTK JTK is offline
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Quote:
Originally Posted by Smallville206 View Post
I think in a year's time the PS3 will be the by far the superior gaming machine in most everyone's eyes. I still love play and love them both.
Definitely. All this "MS can do no wrong/Sony is the devil" stuff will be going the way of the dinosaur a year from now. There will be a lot of people eating crow (or worse) by then.
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Old 02-19-2007, 07:44 PM   #57
partridge partridge is offline
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I can't find the link I originally read it on, but will this do?

"Development on EA's next instalment in the highly-acclaimed Burnout series is being focused on the PlayStation 3, developer Criterion has said in an Interview."

http://www.computerandvideogames.com....php?id=151838
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Old 02-19-2007, 09:02 PM   #58
JTK JTK is offline
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Quote:
Originally Posted by partridge View Post
I can't find the link I originally read it on, but will this do?

"Development on EA's next instalment in the highly-acclaimed Burnout series is being focused on the PlayStation 3, developer Criterion has said in an Interview."

http://www.computerandvideogames.com....php?id=151838
Good 'nuff.

I just hope it's a good game and not watered down. EGM's preview left me feeling letdown a bit.
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Old 02-20-2007, 01:03 AM   #59
joeorc joeorc is offline
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Quote:
Originally Posted by Fr0stiE View Post
You know... the real reason Sony was able to pick up on the metal gear/final fantasy series was because Nintendo refused to use compact disc as their format of choice (stuck to rom cartridges which were more expensive to make and harder SDK to work with) with the S-NES and N-64. Squaresoft and Konami jumped over to Sony Playstation for the main titles and every now and then would release a baby game to the hand held platforms.

BluManta - The xbox has 3 processors but the playstation3 has 8.

The ps3 games can hold more data (up to 50gb)then a xbox game (9gb)


Actually the 360 has a single cpu with three cores @ 3.2ghz by IBM and the PS3 is a single cpu with eight SPEs (7-SPEs for work & 1 SPE for redundancy) also at 3.2ghz also by IBM (and Sony and Toshiba.. LOL.)

I believe that the GPU (Graphics) on the 360 (ATI) is a lot better than the one on PS3 (Nvidia). This doesn't really matter in that both platforms support 1080p... I think all the games for the most part look great for the first run of the bunch, but I hate that the games have a bubble element to them for graphic quality. (Ninty-nine nights, Gears of War, Resistance: Fall of Man etc...) you'll notice that about 1/3 of the distance from your main view the graphic quality on these games gets pretty gritty. That's just me!

If PS3 net is free, it's because they need to develop a bigger user base, so free is understandable. (How can you charge someone for online multi-player battlefields that don't yet exist?) I like the X-Box live package, in that just about every game made so far has extra content available and it's already got a huge user base. The only thing I've been able to find on Sony Net is a firmware update to make the PS3 allow PS2 games play at 480p now instead of 480i which was one letter worse than the PS2 did before this update came about. Still I wish that Sony would add a feature to allow Anti-Aliasing or a better filtering technique to be used as well. (maybe take advantage of that great GPU )

As for the media space available... 54g is a double sided Blu-ray disc that will add nothing to the PS3's value as far as gaming is concerned. Fact is that the game industry just started releasing games on dual-layer dvds and the biggest game I've seen released (retail-box) is Vanguard (PC) which consisted of two dual-layer dvds for installation. Which might explain the 360 not having HD-dvd at launch (other than no titles being available.) I hear 360 v2 will have the HD-dvd built into it. Doesn't really matter now... 360 is dropping in price and the stand alone HD-dvd player can connect to a PC as well the 360.
None of this really matters anyways, since the ability to play a HD movie on these rigs is only present due to the media format war for the HD movie experience, and has very little to do with the console as far as gaming is concerned. It's all about money, and if we as a consumer benefit from this format war it's all good.

It's nice that the PS3 has a blu-ray already installed. This helps justify the cost of the system at $500, I purchased the $600 version. People should understand that this was a marketing move to help Sony solidify their Blu-ray dvd format and very little to do with the console as a gaming rig. Honestly, I was a bit disappointed with my PS3 at first because it didn't come with Component cables (it came with composite - I mean, seriously, a game console that advocates HD-Gaming and movies not coming with the minimum cable requirements for the HD format is like packaging a Ferrari with Cinder Blocks for wheels completely ridiculous.) or a universal remote for dvd/bd usage. I mean my 360 came with a component/composite cable and the HD-dvd drive came with a movie as well a universal remote.

I use my PS3 more than my 360 at the moment, but not for gaming. It turns out that the PS3 is a great standard dvd player (much better than the 360 & like the stand alone Sony players before it with the 12mb Vdac.) as well the fact that I own 3 bd movies now. I don't own a single PS3 game yet, which is fine because I've a lot of catching up to do with the PS2 games. Thank goodness for that firmware patch, now I can take full advantage of the Component cable I had to buy from Best Buy, which should have been included with the system. I do own 6 games for my 360 and 3 HD-dvd movies.

I appreciate both of these consoles for the unique features & games they both have. When it comes down to it, for me a PC is still the ultimate gaming rig. PS3 has the Nostalgia Gaming factor going for it since a majority of game design teams went to Play Station during the console wars of the 90's. Wii, will earn a sale from me because of the Zelda/Metroid series, and the motion controller is pretty kewl. If anyone understands what makes a game great it's the design teams of Nintendo & the Zelda, Metal Gear, and Final fantasy series. I like Eye-Candy as much as the next person but just because a game looks good doesn't mean it'll be fun.

playstation 3 the hardware is realy advanced for 2007....the games GRAPHICS are quite telling when your GPU IE: THE RSX has the following:
The GeForce 6800 Ultra is a feature-rich, high-performance GPU, which consists of the following features and specifications:











* 0.13 Micron Process Technology
* 256-Bit Graphics Processing Unit
* 256-Bit Memory Interface w/GDDR3 Memory
* Memory Bandwidth - 35.2GB per Second
* Fill Rate - 6.4 Billion Texels per Second
* Vertex Processing - 600 Million Vertices per Second
* Superscalar 16-Pipeline Architecture
* CineFX 3.0 Engine - Shader Model 3.0
* On-Chip Video Processor
* UltraShadow II Technology
* High-Precision Dynamic-Range Technology
* Full-Speed 32-Bit Color Precision
* Intellisample 3.0 Technology
* Full MPEG Support
* Advanced Adaptive De-Interlacing
* Video Scaling and Filtering
* Integrated TV Encoder
* AGP 8X Interface
* PCI Express Support
* Dual 400MHz RAMDACs
* Dual Single-Link DVI Support
* Unified Driver Architecture
* nView Multi-Display Technology
* Digital Vibrance Control 3.0
* DirectX 9.0 and OpenGL 1.5 Support




an the playstation 3 has a graphics chip that performs better than TWO OF THESE TOGETHER IN SLI mode..

that is TWO 6800 ultra's in SLI MODE...people who say the RSX is just a standard off the shelf GPU..come-on..the RSX by itself is better than TWO 6800 ultras..... Shocked

a single 6800 ultra :
http://www.nvnews.net/previews/geforce_6800_ultra/

simple


most of the developer's have "who are makeing playstation 3 games "who have made playstation 2 game's know it take's time to learn the hardware..most have never coded game's on multi-core CPU'S let alone a 9 core cpu system...people need to just chill out the playstation 3 will have like the playstation 2 ..great game's

UPDATE: JUST FOR THOSE PEOPLE FROM Wii60 forum...if you did some reasearch..you would know at the time when this info was released in 2005...it was the most powerfull GRAPHICS SYSTEM in 2005.... Wink ..BECAUSE THE graphics system of the playstation 3 is (the Cell processor+the RSX = the GRAPHIC'S SYSTEM OF THE PLAYSTATION NOT JUST THE RSX... Wink..the GPU in the playstation 3 is not just the RSX.. it's THE CELL + THE RSX = the GRAPHICS hardware in the playstation 3..not just the RSX by itself....!.

the xbox360's is 48 billion shader opps.....

Numbers

Now that we have given an overview to the main parts of the Xbox 360, it is time to bring in some numbers. The Xbox 360 GPU holds the memory controller, which is connected to the three-core CPU by a 22GB/sec bus, and to the SouthBridge (designed by SiS) and I/O controller via a 2-lane PCI-Express link. As we mentioned above, the eDRAM has a 256GB/sec bandwidth and is connected to the GPU via a wide bus running at 2GHz.

The Xbox 360 uses GDDR3 memory, which requires less power and runs cooler than previous memory types, running at 700 MHz with a 256-bit memory interface bus that has a bandwidth of 22.4 GB/sec. This memory is equally accessible to both the VPU and CPU, conforming what is known as unified memory architecture (UMA) configuration.

The polygon performance of the Xbox 360 is as high as 500 million triangles per second, which means the Xbox 360 can process aproximately 1.2 billion vertices per second. In comparison, the GeForce 6800 Ultra can process 600 million vertices per second. Want more numbers? The Xbox 360 has a pixel fillrate of 16 gigasamples per second using 4X multisampling anti-aliasing (MSAA) and a shader performance of 48 billion shader operations per second.
http://features.teamxbox.com/xbox/11...-Dissected/p6/
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Old 02-20-2007, 02:28 AM   #60
jorg jorg is offline
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Quote:
Originally Posted by joeorc View Post
playstation 3 the hardware is realy advanced for 2007....the games GRAPHICS are quite telling when your GPU IE: THE RSX has the following:
The GeForce 6800 Ultra is a feature-rich, high-performance GPU, which consists of the following features and specifications:











* 0.13 Micron Process Technology
* 256-Bit Graphics Processing Unit
* 256-Bit Memory Interface w/GDDR3 Memory
* Memory Bandwidth - 35.2GB per Second
* Fill Rate - 6.4 Billion Texels per Second
* Vertex Processing - 600 Million Vertices per Second
* Superscalar 16-Pipeline Architecture
* CineFX 3.0 Engine - Shader Model 3.0
* On-Chip Video Processor
* UltraShadow II Technology
* High-Precision Dynamic-Range Technology
* Full-Speed 32-Bit Color Precision
* Intellisample 3.0 Technology
* Full MPEG Support
* Advanced Adaptive De-Interlacing
* Video Scaling and Filtering
* Integrated TV Encoder
* AGP 8X Interface
* PCI Express Support
* Dual 400MHz RAMDACs
* Dual Single-Link DVI Support
* Unified Driver Architecture
* nView Multi-Display Technology
* Digital Vibrance Control 3.0
* DirectX 9.0 and OpenGL 1.5 Support




an the playstation 3 has a graphics chip that performs better than TWO OF THESE TOGETHER IN SLI mode..

that is TWO 6800 ultra's in SLI MODE...people who say the RSX is just a standard off the shelf GPU..come-on..the RSX by itself is better than TWO 6800 ultras..... Shocked

a single 6800 ultra :
http://www.nvnews.net/previews/geforce_6800_ultra/

simple


most of the developer's have "who are makeing playstation 3 games "who have made playstation 2 game's know it take's time to learn the hardware..most have never coded game's on multi-core CPU'S let alone a 9 core cpu system...people need to just chill out the playstation 3 will have like the playstation 2 ..great game's

UPDATE: JUST FOR THOSE PEOPLE FROM Wii60 forum...if you did some reasearch..you would know at the time when this info was released in 2005...it was the most powerfull GRAPHICS SYSTEM in 2005.... Wink ..BECAUSE THE graphics system of the playstation 3 is (the Cell processor+the RSX = the GRAPHIC'S SYSTEM OF THE PLAYSTATION NOT JUST THE RSX... Wink..the GPU in the playstation 3 is not just the RSX.. it's THE CELL + THE RSX = the GRAPHICS hardware in the playstation 3..not just the RSX by itself....!.

the xbox360's is 48 billion shader opps.....

Numbers

Now that we have given an overview to the main parts of the Xbox 360, it is time to bring in some numbers. The Xbox 360 GPU holds the memory controller, which is connected to the three-core CPU by a 22GB/sec bus, and to the SouthBridge (designed by SiS) and I/O controller via a 2-lane PCI-Express link. As we mentioned above, the eDRAM has a 256GB/sec bandwidth and is connected to the GPU via a wide bus running at 2GHz.

The Xbox 360 uses GDDR3 memory, which requires less power and runs cooler than previous memory types, running at 700 MHz with a 256-bit memory interface bus that has a bandwidth of 22.4 GB/sec. This memory is equally accessible to both the VPU and CPU, conforming what is known as unified memory architecture (UMA) configuration.

The polygon performance of the Xbox 360 is as high as 500 million triangles per second, which means the Xbox 360 can process aproximately 1.2 billion vertices per second. In comparison, the GeForce 6800 Ultra can process 600 million vertices per second. Want more numbers? The Xbox 360 has a pixel fillrate of 16 gigasamples per second using 4X multisampling anti-aliasing (MSAA) and a shader performance of 48 billion shader operations per second.
http://features.teamxbox.com/xbox/11...-Dissected/p6/
know that is a post lol good job

the 360s graphics prosesor is more powerfull then the ps3 one know one can agruge that but is like saying yha i have an 16 core desktop top unless i get some server level programs im just going to run up the billl.

is the ps3 videocard the week point of the ps3? as the cpu of the 360 is its week point?(its been reported 98% across all three core just to watch a 1080p hd dvd!!![let alone play naything at 1080p nativly])

or can developers work aorund the ps3 GPU and 360 developers work around its CPU?
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