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Syndicate (PS3)
$15.05
 
Grease Dance (PS3)
$14.99
 
Battle vs Chess (PS3)
$39.99
 
Transformers Devastation (PS3)
$28.46
 
Destiny (PS3)
$26.91
 
Cabela's Adventure Camp (PS3)
$19.50
1 day ago
Atelier Totori: The Adventurer of Arland (PS3)
$44.57
 
Atelier Rorona: The Alchemist Of Arland (PS3)
$26.69
 
Metal Gear Rising: Revengeance (PS3)
$16.88
 
Batman: Arkham City (PS3)
$32.24
1 day ago
Bulletstorm (PS3)
$59.95
 
Rock of the Dead (PS3)
$39.99
 
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Old 02-20-2007, 11:49 AM   #61
partridge partridge is offline
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Oct 2005
England
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Ever heard the phrase "the sum is greater than the individual parts"

Aside from that, I really don't care about the 360, its graphics, its memory or anything else.

I'm buying a PlayStation3 for very specific reasons, and nothing anyone can say will persuade me to change my mind.

For me, this is more than being about games. It's about being a true, stand alone multimedia convergent device, something the 360 simply isn't. And that's why I have no interest in it. I want the future, not a halfway house between old and new.

PlayStation3 is barely 3 months old and it has the xboys rattled! Just wait till Sony rolls out its online movie and tv service - with exclusive content that only they, as a media company, can supply. MS can do deals, but they don't have any content of their own.

Beyond that you've got the eventual ability of the PSP to access your PS3's content online, from anywhere in the world! And it's not much of a stretch to think that a camera enabled PSP could video chat to a camera enabled PS3...

The Xbox360 is a games console with a few extras. That just isn't enough.
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Old 02-20-2007, 01:46 PM   #62
joeorc joeorc is offline
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Jan 2007
GROVEPORT ,OHIO
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Quote:
Originally Posted by jorg View Post
know that is a post lol good job

the 360s graphics prosesor is more powerfull then the ps3 one know one can agruge that but is like saying yha i have an 16 core desktop top unless i get some server level programs im just going to run up the billl.

is the ps3 videocard the week point of the ps3? as the cpu of the 360 is its week point?(its been reported 98% across all three core just to watch a 1080p hd dvd!!![let alone play naything at 1080p nativly])

or can developers work aorund the ps3 GPU and 360 developers work around its CPU?
look at my post very carefully...
QUOTE:
This memory is equally accessible to both the VPU and CPU, conforming what is known as unified memory architecture (UMA) configuration.

you do know the playstation 3 operates the same way..... ...the split of the GPU 256 an the CPU 256 can be used by the CELL OR THE RSX...

an its :
playstation 3 = 100 billion shader operations per sec
compared to
xbox360's = 48 billion shader operations per sec
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Old 02-20-2007, 05:29 PM   #63
joeorc joeorc is offline
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Jan 2007
GROVEPORT ,OHIO
Talking an look at this

now notice this:
The polygon performance of the Xbox 360 is as high as 500 million triangles per second, which means the Xbox 360 can process aproximately 1.2 billion vertices per second. In comparison, the GeForce 6800 Ultra can process 600 million vertices per second. Want more numbers? The Xbox 360 has a pixel fillrate of 16 gigasamples per second using 4X multisampling anti-aliasing (MSAA) and a shader performance of 48 billion shader operations per second.

http://features.teamxbox.com/xbox/11...-Dissected/p6/

so this puts the xbox360 at 1.2 billion vertices per second about as much as 2
GeForce 6800 ultra's...

so than its a good thing:
the playstation 3
has this.... Grin




xbox360 = to 2 (6800 ultras)
playstation 3= more powerfull than 2 ( 6800 ultras)

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